An entry in the registerNo. 14,449
Rust 10x | Local Test | Quad
Offline 169.1.226.36:28015 checked 23d ago
Rust 10x | Local Test | Quad is a Rust server. It was offline at the last count. It stands at No. 14,449 of the ranked servers, the top 64%. It last wiped 23d ago. Its own tags class it as 10x, modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 64% of all ranked servers, and No. 620 of the quad servers (top 73%). Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:35 UTC23d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUST0/200 NA · quad · 10x · weekly · 5 on average
- 2 XRUST.CO AU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP0/210 OC · quad · 10x · monthly · 2 on average
- 3 XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP0/160 EU · quad · 10x · monthly · 1 on average
- 4 HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP2/160 EA · quad · 10x · monthly · 1 on average
- 5 Freeland 10x | Raidable Bases | Swift Loot+| PvP | MyMini | Ki1/75 NA · quad · 10x · weekly · 1 on average
- 6 RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 26.101/25 EU · quad · 10x · weekly · 1 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is Rust 10x | Local Test | Quad on?
The server Rust 10x | Local Test | Quad is on Rust network protocol 2634 and build 166494, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Rust 10x | Local Test | Quad up, and how steady is its uptime?
Rust 10x | Local Test | Quad shows offline as of the latest refresh, last seen 23 days 12 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 1 October 2026.
Where does Rust 10x | Local Test | Quad operate from?
The server publishes no region: Rust 10x | Local Test | Quad. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 169.1.226.36:28015 stands the address.
Settings and map
The map for Rust 10x | Local Test | Quad: which one is it?
Rust 10x | Local Test | Quad runs a procedural map, generated by the game, of size 3,500 with seed 1012026. The map repeats with the same size and seed; this page links to it on RustMaps.
What settings and rules does Rust 10x | Local Test | Quad run?
A rate of 10x for gathering is what the name of Rust 10x | Local Test | Quad states. A limit of 4 players applies to groups (quad). survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. The VAC anti-cheat from Valve is active.
Player record
How full does Rust 10x | Local Test | Quad get?
The last sighting of Rust 10x | Local Test | Quad was 23 days 12 hours ago, and it is offline now.
What position does Rust 10x | Local Test | Quad hold among Rust servers?
The seven-day player-hour table places Rust 10x | Local Test | Quad at #14,449, within the top 64% of ranked servers. The quad table places it at #620.
Tags, lists
Rust 10x | Local Test | Quad sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust 10x | Local Test | Quad: 10x Rust servers and Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Gather rate: 10x.
The tags on Rust 10x | Local Test | Quad: what do they signify?
The game's server browser reads the tags Rust 10x | Local Test | Quad publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What happens on Rust 10x | Local Test | Quad when wipe day arrives?
Averaged over recent wipes, the crowd reached 2 at its busiest. 5 hours after the latest wipe, the crowd peaked.
On what schedule does Rust 10x | Local Test | Quad wipe?
Too few wipes of Rust 10x | Local Test | Quad are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 23 days 13 hours ago.
Joining the server
What is the way to join Rust 10x | Local Test | Quad?
To connect, open the console with F1 in Rust and enter client.connect 169.1.226.36:28015. The Launch Rust and join button on this page does the same through Steam.