An entry in the registerNo. 13,334
Local Test Server
Offline 170.203.112.78:28015 checked 37d ago
Local Test Server is a Rust server. It was offline at the last count. It stands at No. 13,334 of the ranked servers. It last wiped 44d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|662/700 EU · groups of 12+ · weekly · 508 on average
- 2 Rustoria.co - EU Main49/250 EU · groups of 16+ · weekly · 343 on average
- 3 Rusty Moose |EU Main|92/250 EU · groups of 12+ · weekly · 339 on average
- 4 Rustoria.co - EU East Long368/400 EU · groups of 12+ · monthly · 315 on average
- 5 Rustoria.co - EU East Medium170/200 EU · groups of 12+ · biweekly · 280 on average
- 6 Rustafied.com - EU Friday168/225 EU · groups of 16+ · weekly · 260 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Local Test Server: which one?
Rust network protocol 2633 and build 163794 on Windows is what Local Test Server runs. To join, your game must be on the same protocol; Steam handles the update.
How reliable is Local Test Server, and is it online now?
Local Test Server shows offline as of the latest refresh, last seen 37 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
In which location does Local Test Server sit?
The server publishes no region: Local Test Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 170.203.112.78:28015 stands the address.
Rules, settings, map
What map is in use on Local Test Server?
Generation by the game gives Local Test Server its procedural map.
What does Local Test Server set down in the way of rules and settings?
Nothing in the name of Local Test Server gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. The VAC anti-cheat from Valve is inactive.
Population
What population does Local Test Server carry?
The last sighting of Local Test Server was 37 days 16 hours ago, and it is offline now.
Against other Rust servers, how is Local Test Server ranked?
The seven-day player-hour table places Local Test Server at #13,334, within the top – of ranked servers.
Tag and list record
Where does Local Test Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Local Test Server fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Local Test Server: what do they signify?
These tags are Local Test Server's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): Build 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
On what schedule does Local Test Server wipe?
Local Test Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 44 days 10 hours old.
How to join
How does one connect to Local Test Server?
To connect, open the console with F1 in Rust and enter client.connect 170.203.112.78:28015. The Launch Rust and join button on this page does the same through Steam.