An entry in the registerNo. 15,335
RCE TAKEOVER
Online 170.23.127.203:25565 checked 11m ago
RCE TAKEOVER is a Rust server. At the last count it had 0 players of a possible 200. It stands at No. 15,335 of the ranked servers, the top 69%. It last wiped 26d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:14 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit121/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1057/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1024/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is RCE TAKEOVER on?
The server RCE TAKEOVER is on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is RCE TAKEOVER, and is it online now?
RCE TAKEOVER currently answers as online. Of note: the reported uptime places the last restart about 2 hours ago. The records show 99% uptime over the last 7 full days: 167 of 168 hours up. Rust Server Stats records a first sighting on 13 September 2026.
How does RCE TAKEOVER perform?
The records show an average of 235 server fps over 48 hours, never below 191. The entity count reached 44,868: buildings, deployables and all else in the world. The memory peak was 2,063 MB. An entity count climbing and fps running low are felt in-game as lag.
In which location does RCE TAKEOVER sit?
The server publishes no region: RCE TAKEOVER. Rust Server Stats records the stated location of a server, not the location of the machine. 170.23.127.203:25565 — that is the address.
Rules, settings, map
What map does RCE TAKEOVER put players on?
RCE TAKEOVER runs a procedural map, generated by the game, of size 3,000 with seed 2345976. RustMaps can display it from this page, since equal size and seed yield the same map.
What does RCE TAKEOVER set down in the way of rules and settings?
The name of RCE TAKEOVER states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
How full does RCE TAKEOVER get?
The record for RCE TAKEOVER shows 0 players, against a capacity of 200. Across the last seven days the mean population stands at 0.
What position does RCE TAKEOVER hold among Rust servers?
Ranked by player hours over the last seven days, RCE TAKEOVER stands at #15,335, in the top 69% overall.
The tags and lists
Where does RCE TAKEOVER appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists RCE TAKEOVER fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on RCE TAKEOVER: what do they signify?
The game's server browser reads the tags RCE TAKEOVER publishes: gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
Wipe day on RCE TAKEOVER: what should be expected?
Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
On what schedule does RCE TAKEOVER wipe?
Too few wipes of RCE TAKEOVER are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 26 days 4 hours.
Joining the server
How does one connect to RCE TAKEOVER?
To connect, open the console with F1 in Rust and enter client.connect 170.23.127.203:25565. The Launch Rust and join button on this page does the same through Steam.