At press time 11,615 servers36,116 players67 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,156

Infinity Loop

Offline 170.23.43.51:25619 checked 14d ago

Infinity Loop is a Rust server. It was offline at the last count. It stands at No. 15,156 of the ranked servers, the top 70%. It last wiped 22d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap3.5 days

between real wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 00:38 UTC22d ago 1 – running 0
Sat 3 Oct, 12:17 UTC25d ago 0 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit69/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1096/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1032/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.107/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server record

On which Rust version does Infinity Loop operate?

Rust network protocol 2634 and build 167781 on Linux is what Infinity Loop runs. The protocol must match on your game to join; the update comes through Steam.

What does uptime look like on Infinity Loop, and is it up?

Offline at present: Infinity Loop, last seen 14 days 5 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 13 September 2026.

In which location does Infinity Loop sit?

The server publishes no region: Infinity Loop. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 170.23.43.51:25619 — that is the address.

The rules and map

The map for Infinity Loop: which one is it?

Infinity Loop runs a procedural map, generated by the game, of size 3,500 with seed 471471404. RustMaps can display it from this page, since equal size and seed yield the same map.

What settings and rules does Infinity Loop run?

No gather rate appears in the name of Infinity Loop. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Oxide. VAC is enabled: Valve's anti-cheat.

The players

What population does Infinity Loop carry?

The last sighting of Infinity Loop was 14 days 5 hours ago, and it is offline now.

Against other Rust servers, how is Infinity Loop ranked?

Ranked by player hours over the last seven days, Infinity Loop stands at #15,156, in the top 70% overall.

The tags and lists

Where does Infinity Loop appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Infinity Loop fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should the tags on Infinity Loop be read?

These tags are Infinity Loop's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

The wipes

What happens on Infinity Loop when wipe day arrives?

Across its recent wipes, the busiest point averaged 0 players. 1 hours into the latest wipe the crowd reached its peak.

On what schedule does Infinity Loop wipe?

The record of Infinity Loop holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 22 days 6 hours old.

Connection

Which steps join Infinity Loop?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 170.23.43.51:25619.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp2
Max players Slot count: 2.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167781
Build Build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.