An entry in the registerNo. 13,638
RustProject DEV
Offline 171.225.248.102:28015 checked 20d ago
RustProject DEV is a Rust server. It was offline at the last count. It stands at No. 13,638 of the ranked servers, the top 62%. It last wiped 24d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit159/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10189/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1078/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main10/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1023/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for RustProject DEV: which one?
The server RustProject DEV is on Rust network protocol 2634 and build 166494, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is RustProject DEV up, and how steady is its uptime?
Offline at present: RustProject DEV, last seen 20 days 21 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 7 October 2026.
What is the location of RustProject DEV?
The server publishes no region: RustProject DEV. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 171.225.248.102:28015 — that is the address.
The rules and map
What map is in use on RustProject DEV?
Generation by the game gives RustProject DEV its procedural map.
The rules and settings of RustProject DEV: what are they?
No gather rate appears in the name of RustProject DEV. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.
Player record
What population does RustProject DEV carry?
No answer from RustProject DEV at the latest refresh; it was last seen 20 days 21 hours ago.
What position does RustProject DEV hold among Rust servers?
Ranked by player hours over the last seven days, RustProject DEV stands at #13,638, in the top 62% overall.
Tag and list record
RustProject DEV sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists RustProject DEV fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings attach to the tags on RustProject DEV?
The game's server browser reads the tags RustProject DEV publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for RustProject DEV: what does it show?
RustProject DEV's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 24 days 21 hours ago.
How to join
Which steps join RustProject DEV?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 171.225.248.102:28015.