An entry in the registerNo. 13,809
RustProject DEV
Offline 171.225.248.104:28015 checked 23d ago
RustProject DEV is a Rust server. It was offline at the last count. It stands at No. 13,809 of the ranked servers, the top 61%. It last wiped 24d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:41 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:18 UTC FW27d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit23/500 no group limit · 154 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10126/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1034/225 EU · groups of 16+ · weekly · 117 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1013/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main4/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.101/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for RustProject DEV: which one?
The server RustProject DEV is on Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on RustProject DEV, and is it up?
The records show RustProject DEV offline, last answering 23 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 28 September 2026.
What is the location of RustProject DEV?
No region is published by RustProject DEV. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 171.225.248.104:28015 stands the address.
Settings and map
The map for RustProject DEV: which one is it?
Generation by the game gives RustProject DEV its procedural map.
What does RustProject DEV set down in the way of rules and settings?
Nothing in the name of RustProject DEV gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. The plugin set is Carbon. The VAC anti-cheat from Valve is active.
Population
How full does RustProject DEV get?
No answer from RustProject DEV at the latest refresh; it was last seen 23 days 16 hours ago.
Where does RustProject DEV sit in the rankings?
Ranked by player hours over the last seven days, RustProject DEV stands at #13,809, in the top 61% overall.
Tags, lists
Where does RustProject DEV appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists RustProject DEV fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings attach to the tags on RustProject DEV?
The game's server browser reads the tags RustProject DEV publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
Wipe day on RustProject DEV: what should be expected?
Averaged over recent wipes, the crowd reached 1 at its busiest. 2 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 100% of recent wipes.
On what schedule does RustProject DEV wipe?
RustProject DEV's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 24 days 13 hours ago.
Connection
What is the way to join RustProject DEV?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 171.225.248.104:28015.