An entry in the registerNo. 7,275
RustProject DEV
Offline 171.225.248.66:28015 checked 18h ago
RustProject DEV is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 7,275 of the ranked servers, the top 33%. It last wiped 24d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit154/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10120/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10186/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1078/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main8/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does RustProject DEV operate?
The server RustProject DEV is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is RustProject DEV up, and how steady is its uptime?
Offline at present: RustProject DEV, last seen 18 hours ago. Of note: 12 of 48 hours up in the last 2 full days, or 25% of the time. The first sighting at Rust Server Stats was on 26 October 2026.
Where does RustProject DEV operate from?
No region appears for RustProject DEV. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 171.225.248.66:28015 stands the address.
Rules, settings, map
The map for RustProject DEV: which one is it?
RustProject DEV plays on a map the game generates, procedural in kind.
What does RustProject DEV set down in the way of rules and settings?
Nothing in the name of RustProject DEV gives a gather rate. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player record
What population does RustProject DEV carry?
No answer from RustProject DEV at the latest refresh; it was last seen 18 hours ago. Averaged across seven days, 1 players; the peak reached 1. At 06:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
Against other Rust servers, how is RustProject DEV ranked?
On player hours over seven days RustProject DEV ranks #7,275, inside the top 33% of all ranked servers.
The tags and lists
Where does RustProject DEV appear among the Rust Server Stats lists and filters?
On Rust Server Stats, RustProject DEV is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on RustProject DEV be read?
The game's server browser reads the tags RustProject DEV publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for RustProject DEV: what does it show?
The record of RustProject DEV holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 24 days 21 hours.
How to join
What is the way to join RustProject DEV?
To connect, open the console with F1 in Rust and enter client.connect 171.225.248.66:28015. The Launch Rust and join button on this page does the same through Steam.