At press time 11,706 servers60,014 players128 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,121

The Playground | Experimental Mods & Testing

Online 172.240.123.100:25602 checked 37m ago

The Playground | Experimental Mods & Testing is a Rust server. At the last count it had 0 players of a possible 40; over the past week it averaged 0, with a peak of 3. It stands at No. 5,121 of the ranked servers, the top 23%. It last wiped 5d ago. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
00.250.50.75102:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

§ 2Performance

025507510002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

The rhythm
Usual gap4.9 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held0%

else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:04 UTC5d ago 3 – running 0
Sat 17 Oct, 16:51 UTC12d ago 1 halved by day 1 6.9 days 0
Fri 16 Oct, 20:54 UTC13d ago 1 – 0.8 days 0
Sun 4 Oct, 15:36 UTC25d ago 1 halved by day 2 12.2 days 0
Thu 1 Oct, 17:45 UTC FW28d ago 2 halved by day 1 2.9 days 1
Tue 29 Sep, 19:21 UTC30d ago 2 – 1.9 days 0
Sat 19 Sep, 18:57 UTC40d ago 2 halved by day 1 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Just a casual space to test out custom map designs and the latest plugins. No formal name, no sweat. Come build, explore, and break things. • Features: Custom maps, Custom plugins, boosted rates. • Wipes: Frequent / whenever we test new maps. • Rules: Don't be toxic. Have fun testing things out!

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit21/500 no group limit · 150 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1036/225 EU · groups of 16+ · weekly · 121 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1010/700 EU · groups of 16+ · monthly · 96 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1044/700 EU · groups of 16+ · monthly · 93 on average
  6. 6 RustSpain.com | EU Main182/215 EU · groups of 12+ · weekly · 86 on average

§ 8Questions answeredfrom the figures in this entry

The record

The Rust version for The Playground | Experimental Mods & Testing: which one?

The server The Playground | Experimental Mods & Testing is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is The Playground | Experimental Mods & Testing up, and how steady is its uptime?

The Playground | Experimental Mods & Testing currently answers as online. The uptime it reports puts the last restart at about 20 hours ago. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does The Playground | Experimental Mods & Testing perform?

Server fps averaged 61 over the last 48 hours; the low was 35. Of note: 151,610 entities at the peak, counting buildings, deployables and the rest. The memory peak was 4,699 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.

What is the location of The Playground | Experimental Mods & Testing?

The server publishes no region: The Playground | Experimental Mods & Testing. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 172.240.123.100:25602 stands the address.

Settings and map

What map is in use on The Playground | Experimental Mods & Testing?

The Playground | Experimental Mods & Testing runs a procedural map, generated by the game, of size 4,500 with seed 1337. The map repeats with the same size and seed; this page links to it on RustMaps. The name of the map is: Custom Map.

What does The Playground | Experimental Mods & Testing set down in the way of rules and settings?

The name of The Playground | Experimental Mods & Testing states no rate for gathering. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

The players

How full does The Playground | Experimental Mods & Testing get?

The record for The Playground | Experimental Mods & Testing shows 0 players, against a capacity of 40. Over seven days the mean is 0 players, with a peak of 3. At 23:00 UTC, over the last 48 hours, the mean was 0 players, the highest of any hour.

What position does The Playground | Experimental Mods & Testing hold among Rust servers?

On player hours over seven days The Playground | Experimental Mods & Testing ranks #5,121, inside the top 23% of all ranked servers.

Tag and list record

The Playground | Experimental Mods & Testing sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists The Playground | Experimental Mods & Testing fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on The Playground | Experimental Mods & Testing: what do they signify?

gmrust (Game mode): Standard survival, as Rust plays it; mp40 (Max players): 40 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags The Playground | Experimental Mods & Testing publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

What is the shape of wipe day on The Playground | Experimental Mods & Testing?

Averaged over recent wipes, the crowd reached 2 at its busiest. 8 hours into the latest wipe the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In those cases the crowd dropped below half by day 1.

On what schedule does The Playground | Experimental Mods & Testing wipe?

There is no next wipe to predict: The Playground | Experimental Mods & Testing wipes irregularly. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 5 days 10 hours old.

How to join

Which steps join The Playground | Experimental Mods & Testing?

To connect, open the console with F1 in Rust and enter client.connect 172.240.123.100:25602. The Launch Rust and join button on this page does the same through Steam. https://mrga.craftingstore.net/ carries the server's website.

§ 9Key to the tagswhat each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp40
Max players 40 is the number of slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because settings or plugins alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.