At press time 11,652 servers32,618 players77 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,825

10/22 Vengeance | Solo/Duo/Trio | NoDecay

Online 172.240.15.67:25615 checked 10m ago

10/22 Vengeance | Solo/Duo/Trio | NoDecay is a Rust server. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 2. It stands at No. 5,825 of the ranked servers, the top 26%. It last wiped 6d ago, and the next wipe is expected on Friday 30 October. Its own tags class it as oxide.

§ 1Attendance

AveragePeak
00.511.5205:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

§ 2Performance

05010015020005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Friday 30 October, 03:49 UTC, in 23h. Every Friday at 03:49 UTC · medium confidence

The rhythm
Usual gap7 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak2

players, last three wipes

Crowd held33%

else halves by day 8.5

Coming wipes
Date, UTCHence
Fri 30 Oct, 03:4923h
Thu 5 Nov, 19:00 FW7d 14h
Fri 6 Nov, 03:497d 23h
Fri 13 Nov, 03:4914d 23h
Fri 20 Nov, 03:4921d 23h
Fri 27 Nov, 03:4928d 23h
Thu 3 Dec, 19:00 FW35d 14h
Fri 4 Dec, 03:4935d 23h

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 03:49 UTC6d ago 1 – running 0
Fri 9 Oct, 03:01 UTC20d ago 2 halved by day 11 14 days 1
Fri 2 Oct, 03:42 UTC27d ago 2 held half 7 days 0
Fri 25 Sep, 02:35 UTC34d ago 2 halved by day 6 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome to Vengeace! -No Decay -Group Limit:3 -Map Size:6000 -Current Wipe: 10/22 -Next Wipe: ForceWipe

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|147/250 EU · groups of 12+ · weekly · 549 on average
  2. 2 Rustoria.co - EU East Long116/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|13/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main18/250 EU · groups of 16+ · weekly · 284 on average
  5. 5 Rustafied.com - EU Friday13/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium29/200 EU · groups of 12+ · biweekly · 249 on average

§ 8Questions answeredfrom the figures in this entry

Server details

On which Rust version does 10/22 Vengeance | Solo/Duo/Trio | NoDecay operate?

The server 10/22 Vengeance | Solo/Duo/Trio | NoDecay is on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on 10/22 Vengeance | Solo/Duo/Trio | NoDecay, and is it up?

The records show 10/22 Vengeance | Solo/Duo/Trio | NoDecay online at the time of this check. A restart came about 4 days 2 hours ago, by the server's own uptime figure. Of note: 161 of 168 hours up in the last 7 full days, or 96% of the time. Rust Server Stats records a first sighting on 18 September 2026.

Does 10/22 Vengeance | Solo/Duo/Trio | NoDecay hold a steady frame?

For the last 48 hours the average was 111 server fps, with a low of 78. Of note: 200,879 entities at the peak, counting buildings, deployables and the rest. Up to 5,394 MB of memory was used. What players feel as lag: fps running low and entities climbing.

What is the location of 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

The server publishes no region: 10/22 Vengeance | Solo/Duo/Trio | NoDecay. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 172.240.15.67:25615 — that is the address.

Settings and map

What map does 10/22 Vengeance | Solo/Duo/Trio | NoDecay put players on?

10/22 Vengeance | Solo/Duo/Trio | NoDecay runs a procedural map, generated by the game, of size 6,000 with seed 4636. The map repeats with the same size and seed; this page links to it on RustMaps.

What does 10/22 Vengeance | Solo/Duo/Trio | NoDecay set down in the way of rules and settings?

Nothing in the name of 10/22 Vengeance | Solo/Duo/Trio | NoDecay gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. A community server: the browser lists it under Community. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Player record

What population does 10/22 Vengeance | Solo/Duo/Trio | NoDecay carry?

At the latest count 10/22 Vengeance | Solo/Duo/Trio | NoDecay has 0 players, with 50 slots in total. Averaged across seven days, 0 players; the peak reached 2. At 01:00 UTC, over the last 48 hours, the mean was 2 players, the highest of any hour.

Against other Rust servers, how is 10/22 Vengeance | Solo/Duo/Trio | NoDecay ranked?

The seven-day player-hour table places 10/22 Vengeance | Solo/Duo/Trio | NoDecay at #5,825, within the top 26% of ranked servers.

The tags and lists

10/22 Vengeance | Solo/Duo/Trio | NoDecay sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include 10/22 Vengeance | Solo/Duo/Trio | NoDecay: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should the tags on 10/22 Vengeance | Solo/Duo/Trio | NoDecay be read?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here — that is the set of tags 10/22 Vengeance | Solo/Duo/Trio | NoDecay publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What is the shape of wipe day on 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

Across its recent wipes, the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd held above half the peak until the next wipe in 33% of recent wipes. In those cases the crowd dropped below half by day 8.5.

On what schedule does 10/22 Vengeance | Solo/Duo/Trio | NoDecay wipe?

Of note: 10/22 Vengeance | Solo/Duo/Trio | NoDecay wipes on a every Friday at 03:49 UTC rhythm. Friday 30 October at 03:49 UTC is when the next wipe is due. The world now in play was generated 6 days ago.

Connection

Which steps join 10/22 Vengeance | Solo/Duo/Trio | NoDecay?

To connect, open the console with F1 in Rust and enter client.connect 172.240.15.67:25615. The Launch Rust and join button on this page does the same through Steam.

§ 9Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server holds 50 slots.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.