An entry in the registerNo. 15,973
Mark VI Vanilla
Offline 172.240.236.94:21531 checked 26d ago
Mark VI Vanilla is a Rust server. It was offline at the last count. It stands at No. 15,973 of the ranked servers, the top 70%. It last wiped 50d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit154/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1098/700 EU · groups of 16+ · monthly · 94 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10239/700 EU · groups of 16+ · monthly · 87 on average
- 6 RustSpain.com | EU Main348/350 EU · groups of 12+ · weekly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Mark VI Vanilla: which one?
Rust network protocol 2633 and build 165217 on Linux is what Mark VI Vanilla runs. The protocol must match on your game to join; the update comes through Steam.
Is Mark VI Vanilla up, and how steady is its uptime?
The records show Mark VI Vanilla offline, last answering 26 days 11 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
What is the location of Mark VI Vanilla?
No region is published by Mark VI Vanilla. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 172.240.236.94:21531 stands the address.
Rules, settings, map
What map is in use on Mark VI Vanilla?
Mark VI Vanilla runs a procedural map, generated by the game, of size 4,250 with seed 1. The map repeats with the same size and seed; this page links to it on RustMaps.
What does Mark VI Vanilla set down in the way of rules and settings?
Nothing in the name of Mark VI Vanilla gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
What are the player numbers on Mark VI Vanilla?
The last sighting of Mark VI Vanilla was 26 days 11 hours ago, and it is offline now.
Where does Mark VI Vanilla sit in the rankings?
On player hours over seven days Mark VI Vanilla ranks #15,973, inside the top 70% of all ranked servers.
Tags, lists
Where does Mark VI Vanilla appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Mark VI Vanilla fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Mark VI Vanilla?
The game's server browser reads the tags Mark VI Vanilla publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
When does Mark VI Vanilla wipe?
The record of Mark VI Vanilla holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 50 days 17 hours ago.
Joining the server
How does one connect to Mark VI Vanilla?
To connect, open the console with F1 in Rust and enter client.connect 172.240.236.94:21531. The Launch Rust and join button on this page does the same through Steam.