An entry in the registerNo. 15,318
DiggyTown - Solo-Duo-Trio-Quad
Online 172.240.47.243:25619 checked 9m ago
DiggyTown - Solo-Duo-Trio-Quad is a Rust server. At the last count it had 0 players of a possible 60. It stands at No. 15,318 of the ranked servers, the top 69%. It last wiped 18d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit168/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10135/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1071/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main13/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1021/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does DiggyTown - Solo-Duo-Trio-Quad operate?
The server DiggyTown - Solo-Duo-Trio-Quad is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.
How reliable is DiggyTown - Solo-Duo-Trio-Quad, and is it online now?
Online: DiggyTown - Solo-Duo-Trio-Quad is up as of the latest refresh. A restart came about 21 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. Its earliest entry at Rust Server Stats is dated 10 October 2026.
Does DiggyTown - Solo-Duo-Trio-Quad hold a steady frame?
The records show an average of 212 server fps over 48 hours, never below 143. Buildings, deployables and the rest brought the entity count to a high of 89,943. The memory peak was 3,289 MB. An entity count climbing and fps running low are felt in-game as lag.
What is the location of DiggyTown - Solo-Duo-Trio-Quad?
The server publishes no region: DiggyTown - Solo-Duo-Trio-Quad. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 172.240.47.243:25619 — that is the address.
Rules, settings, map
What map is in use on DiggyTown - Solo-Duo-Trio-Quad?
DiggyTown - Solo-Duo-Trio-Quad runs a procedural map, generated by the game, of size 4,000 with seed 1515203761. Because size and seed fix the map, it can be viewed on RustMaps from here.
What settings and rules does DiggyTown - Solo-Duo-Trio-Quad run?
Nothing in the name of DiggyTown - Solo-Duo-Trio-Quad gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.
Player record
How full does DiggyTown - Solo-Duo-Trio-Quad get?
0 players are on DiggyTown - Solo-Duo-Trio-Quad at present; the slot count is 60. Averaged over the last seven days, the population is 0 players.
What position does DiggyTown - Solo-Duo-Trio-Quad hold among Rust servers?
The seven-day player-hour table places DiggyTown - Solo-Duo-Trio-Quad at #15,318, within the top 69% of ranked servers.
Tag and list record
Where does DiggyTown - Solo-Duo-Trio-Quad appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include DiggyTown - Solo-Duo-Trio-Quad: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings attach to the tags on DiggyTown - Solo-Duo-Trio-Quad?
gmrust (Game mode): The standard survival game; mp60 (Max players): Slot count: 60; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Plugin framework: Carbon — that is the set of tags DiggyTown - Solo-Duo-Trio-Quad publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
On what schedule does DiggyTown - Solo-Duo-Trio-Quad wipe?
Too few wipes of DiggyTown - Solo-Duo-Trio-Quad are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 18 days 14 hours.
How to join
What is the way to join DiggyTown - Solo-Duo-Trio-Quad?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 172.240.47.243:25619.