At press time 11,799 servers79,295 players103 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,887

ZombieSurvival Private Test

Offline 172.59.128.1:28015 checked 9d ago

ZombieSurvival Private Test is a Rust server. It was offline at the last count. It stands at No. 13,887 of the ranked servers, the top 63%. It last wiped 16d ago. Its own tags class it as modded, carbon, pve.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct21 Oct23 Oct25 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo217/2000 NA · no group limit · biweekly · 247 on average
  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo312/2000 EU · no group limit · biweekly · 237 on average
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvP105/200 NA · groups of 8+ · biweekly · 102 on average
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能19/200 EA · groups of 16+ · biweekly · 60 on average
  5. 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl60/300 groups of 30+ · monthly · 53 on average
  6. 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1048/100 EU · groups of 30+ · biweekly · 51 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is ZombieSurvival Private Test on?

Rust network protocol 2634 and build 167398 on Windows is what ZombieSurvival Private Test runs. To join, your game must be on the same protocol; Steam handles the update.

What does uptime look like on ZombieSurvival Private Test, and is it up?

Offline at present: ZombieSurvival Private Test, last seen 9 days 21 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Rust Server Stats records a first sighting on 15 October 2026.

Where does ZombieSurvival Private Test operate from?

The server publishes no region: ZombieSurvival Private Test. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 172.59.128.1:28015 — that is the address.

Rules, settings, map

What map is in use on ZombieSurvival Private Test?

Generation by the game gives ZombieSurvival Private Test its procedural map.

What does ZombieSurvival Private Test set down in the way of rules and settings?

The name of ZombieSurvival Private Test states no rate for gathering. Groups are capped at 8 players, the standard default. pve is the game mode, no combat against other players. It sits in the Modded section, with plugins or settings that change play. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.

The players

How full does ZombieSurvival Private Test get?

No answer from ZombieSurvival Private Test at the latest refresh; it was last seen 9 days 21 hours ago.

What position does ZombieSurvival Private Test hold among Rust servers?

The seven-day player-hour table places ZombieSurvival Private Test at #13,887, within the top 63% of ranked servers.

The tags and lists

ZombieSurvival Private Test sits in which Rust Server Stats lists and filters?

The Rust Server Stats lists ZombieSurvival Private Test fits: Modded Rust servers, Rust PvE servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings attach to the tags on ZombieSurvival Private Test?

gmrust (Game mode): Standard survival, as Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon — that is the set of tags ZombieSurvival Private Test publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

The wipe timetable for ZombieSurvival Private Test: what does it show?

ZombieSurvival Private Test's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 16 days 14 hours old.

Connection

How does one connect to ZombieSurvival Private Test?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 172.59.128.1:28015.

§ 8Key to the tagswhat each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp30
Max players The server holds 30 slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol The game version must match protocol 2634 to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.