An entry in the registerNo. 13,235
ZombieSurvival Private Test
Offline 172.59.129.169:28015 checked 15d ago
ZombieSurvival Private Test is a Rust server. It was offline at the last count. It stands at No. 13,235 of the ranked servers, the top 61%. It last wiped 16d ago. Its own tags class it as modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo264/2000 NA · no group limit · biweekly · 250 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo97/2000 EU · no group limit · biweekly · 241 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP129/200 NA · groups of 8+ · biweekly · 104 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能37/200 EA · groups of 16+ · biweekly · 60 on average
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl47/300 groups of 30+ · monthly · 53 on average
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.106/100 EU · groups of 30+ · biweekly · 51 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for ZombieSurvival Private Test: which one?
Rust network protocol 2634 and build 167398 on Windows is what ZombieSurvival Private Test runs. The protocol must match on your game to join; the update comes through Steam.
Is ZombieSurvival Private Test up, and how steady is its uptime?
Offline at present: ZombieSurvival Private Test, last seen 15 days 18 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. The first sighting at Rust Server Stats was on 12 October 2026.
In which location does ZombieSurvival Private Test sit?
No region is published by ZombieSurvival Private Test. Rust Server Stats records the stated location of a server, not the location of the machine. 172.59.129.169:28015 — that is the address.
Rules, settings, map
What map does ZombieSurvival Private Test put players on?
Generation by the game gives ZombieSurvival Private Test its procedural map.
What settings and rules does ZombieSurvival Private Test run?
Nothing in the name of ZombieSurvival Private Test gives a gather rate. Eight players per group is the default and the limit here. Play is pve, no player-versus-player fighting. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC is enabled: Valve's anti-cheat.
The players
What are the player numbers on ZombieSurvival Private Test?
The last sighting of ZombieSurvival Private Test was 15 days 18 hours ago, and it is offline now.
Against other Rust servers, how is ZombieSurvival Private Test ranked?
The seven-day player-hour table places ZombieSurvival Private Test at #13,235, within the top 61% of ranked servers.
The tags and lists
ZombieSurvival Private Test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include ZombieSurvival Private Test: Modded Rust servers, Rust PvE servers and Zombie servers, listed. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on ZombieSurvival Private Test: what do they signify?
The game's server browser reads the tags ZombieSurvival Private Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): Slot count: 30; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): The plugin framework is Carbon. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does ZombieSurvival Private Test wipe?
ZombieSurvival Private Test's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 16 days 21 hours old.
How to join
How does one connect to ZombieSurvival Private Test?
To connect, open the console with F1 in Rust and enter client.connect 172.59.129.169:28015. The Launch Rust and join button on this page does the same through Steam.