An entry in the registerNo. 15,441
Rust Repair Validation
Offline 173.214.174.22:29015 checked 16d ago
Rust Repair Validation is a Rust server. It was offline at the last count. It stands at No. 15,441 of the ranked servers, the top 71%. It last wiped 16d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit180/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10177/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1087/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main237/200 EU · groups of 12+ · weekly · 86 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10233/700 EU · groups of 16+ · monthly · 86 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Rust Repair Validation: which one?
The server Rust Repair Validation is on Rust network protocol 2634 and build 167584, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
How reliable is Rust Repair Validation, and is it online now?
Rust Repair Validation shows offline as of the latest refresh, last seen 16 days 14 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 13 October 2026.
Where does Rust Repair Validation operate from?
No region is published by Rust Repair Validation. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 173.214.174.22:29015 stands the address.
Settings and map
What map is in use on Rust Repair Validation?
Rust Repair Validation plays on a map the game generates, procedural in kind.
What settings and rules does Rust Repair Validation run?
The name of Rust Repair Validation states no rate for gathering. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.
Player record
What population does Rust Repair Validation carry?
The last sighting of Rust Repair Validation was 16 days 14 hours ago, and it is offline now.
What position does Rust Repair Validation hold among Rust servers?
The seven-day player-hour table places Rust Repair Validation at #15,441, within the top 71% of ranked servers.
Tag and list record
Rust Repair Validation sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Rust Repair Validation fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Rust Repair Validation be read?
The game's server browser reads the tags Rust Repair Validation publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167584 (Build): The build number is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
The wipe timetable for Rust Repair Validation: what does it show?
The record of Rust Repair Validation holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 16 days 14 hours ago.
Connection
How does one connect to Rust Repair Validation?
To connect, open the console with F1 in Rust and enter client.connect 173.214.174.22:29015. The Launch Rust and join button on this page does the same through Steam.