An entry in the registerNo. 4,793
Wait...What? |Raid Bases and QOL Mods
Online 173.225.104.218:28080 checked 13m ago
Wait...What? |Raid Bases and QOL Mods is a Rust server. At the last count it had 1 players of a possible 50; over the past week it averaged 0, with a peak of 3. It stands at No. 4,793 of the ranked servers, the top 21%. It last wiped 27d ago, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduleforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
players, last three wipes
| Date, UTC | Hence |
|---|---|
| Thu 5 Nov, 19:00 FW | 7d 3h |
| Thu 3 Dec, 19:00 FW | 35d 3h |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 28 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:46 UTC FW27d ago | 9 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit171/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10133/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1081/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main351/350 EU · groups of 12+ · weekly · 86 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10249/700 EU · groups of 16+ · monthly · 86 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Wait...What? |Raid Bases and QOL Mods: which one?
Rust network protocol 2635 and build 168909 on Windows is what Wait...What? |Raid Bases and QOL Mods runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Wait...What? |Raid Bases and QOL Mods, and is it up?
Online: Wait...What? |Raid Bases and QOL Mods is up as of the latest refresh. A restart came about 6 hours ago, by the server's own uptime figure. Of note: 167 of 168 hours up in the last 7 full days, or 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
Does Wait...What? |Raid Bases and QOL Mods hold a steady frame?
Server fps averaged 84 over the last 48 hours; the low was 62. Of note: 120,306 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 3,451 MB. Lag, as players meet it, comes from low fps and an entity count on the rise.
What is the location of Wait...What? |Raid Bases and QOL Mods?
The server publishes no region: Wait...What? |Raid Bases and QOL Mods. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 173.225.104.218:28080 — that is the address.
Settings and map
What map does Wait...What? |Raid Bases and QOL Mods put players on?
Wait...What? |Raid Bases and QOL Mods runs a procedural map, generated by the game, of size 4,050 with seed 1501002809. The map repeats with the same size and seed; this page links to it on RustMaps.
The rules and settings of Wait...What? |Raid Bases and QOL Mods: what are they?
No gather rate appears in the name of Wait...What? |Raid Bases and QOL Mods. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Population
What population does Wait...What? |Raid Bases and QOL Mods carry?
The record for Wait...What? |Raid Bases and QOL Mods shows 1 players, against a capacity of 50. The seven-day record: an average of 0 players and a peak of 3. At 00:00 UTC, over the last 48 hours, the mean was 1 players, the highest of any hour.
Where does Wait...What? |Raid Bases and QOL Mods sit in the rankings?
The seven-day player-hour table places Wait...What? |Raid Bases and QOL Mods at #4,793, within the top 21% of ranked servers.
The tags and lists
Where does Wait...What? |Raid Bases and QOL Mods appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Wait...What? |Raid Bases and QOL Mods: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Wait...What? |Raid Bases and QOL Mods be read?
These tags are Wait...What? |Raid Bases and QOL Mods's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because settings or plugins alter the game. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
What is the shape of wipe day on Wait...What? |Raid Bases and QOL Mods?
The average peak across recent wipes was 9 players. 28 hours into the latest wipe the crowd reached its peak.
On what schedule does Wait...What? |Raid Bases and QOL Mods wipe?
Wait...What? |Raid Bases and QOL Mods wipes with the force wipe alone, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 27 days 18 hours old.
How to join
How does one connect to Wait...What? |Raid Bases and QOL Mods?
To connect, open the console with F1 in Rust and enter client.connect 173.225.104.218:28080. The Launch Rust and join button on this page does the same through Steam.