An entry in the registerNo. 15,143
Flying Dutchman Rust
Offline 174.104.80.234:28015 checked 45d ago
Flying Dutchman Rust is a Rust server. It was offline at the last count. It stands at No. 15,143 of the ranked servers. It last wiped 54d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit115/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1057/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main6/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1024/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Flying Dutchman Rust on?
Rust network protocol 2633 and build 163207 on Linux is what Flying Dutchman Rust runs. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Flying Dutchman Rust, and is it up?
Offline at present: Flying Dutchman Rust, last seen 45 days 9 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 13 September 2026.
In which location does Flying Dutchman Rust sit?
No region appears for Flying Dutchman Rust. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 174.104.80.234:28015 — that is the address.
The rules and map
What map does Flying Dutchman Rust put players on?
Generation by the game gives Flying Dutchman Rust its procedural map.
The rules and settings of Flying Dutchman Rust: what are they?
The name of Flying Dutchman Rust states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Plugins run here: Carbon. VAC, Valve's anti-cheat, is enabled.
The players
How full does Flying Dutchman Rust get?
Flying Dutchman Rust is offline at present; the last response came 45 days 9 hours ago.
What position does Flying Dutchman Rust hold among Rust servers?
Ranked by player hours over the last seven days, Flying Dutchman Rust stands at #15,143, in the top – overall.
Tags, lists
Where does Flying Dutchman Rust appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Flying Dutchman Rust: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should the tags on Flying Dutchman Rust be read?
These tags are Flying Dutchman Rust's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): The plugin framework is Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Flying Dutchman Rust: what does it show?
Too few wipes of Flying Dutchman Rust are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 54 days 9 hours old.
Connection
What is the way to join Flying Dutchman Rust?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 174.104.80.234:28015.