An entry in the registerNo. 15,222
Scavenger Isle - Local Dev
Offline 174.115.152.186:28025 checked 15d ago
Scavenger Isle - Local Dev is a Rust server. It was offline at the last count. It stands at No. 15,222 of the ranked servers, the top 70%. It last wiped 17d ago. Its own tags class it as modded, carbon, pve.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:31 UTC17d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo172/2000 NA · no group limit · biweekly · 254 on average
- 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo301/2000 EU · no group limit · biweekly · 243 on average
- 3 Chrayntopia ♡ ︎PvE | RP | PvP58/200 NA · groups of 8+ · biweekly · 107 on average
- 4 【炮炮PVE启蒙】纯净|特色|突袭|技能64/200 EA · groups of 16+ · biweekly · 58 on average
- 5 [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl36/300 groups of 30+ · monthly · 54 on average
- 6 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1084/100 EU · groups of 30+ · biweekly · 49 on average
§ 7Questions answeredfrom the figures in this entry
Server record
On which Rust version does Scavenger Isle - Local Dev operate?
The server Scavenger Isle - Local Dev is on Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Scavenger Isle - Local Dev, and is it online now?
Scavenger Isle - Local Dev shows offline as of the latest refresh, last seen 15 days 4 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 11 October 2026.
What is the location of Scavenger Isle - Local Dev?
No region is published by Scavenger Isle - Local Dev. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 174.115.152.186:28025 — that is the address.
Rules, settings, map
The map for Scavenger Isle - Local Dev: which one is it?
Generation by the game gives Scavenger Isle - Local Dev its procedural map.
What does Scavenger Isle - Local Dev set down in the way of rules and settings?
The name of Scavenger Isle - Local Dev states no rate for gathering. The group limit is 8 players, the game's default. Play is pve, player combat is excluded. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player record
How full does Scavenger Isle - Local Dev get?
The last sighting of Scavenger Isle - Local Dev was 15 days 4 hours ago, and it is offline now.
Against other Rust servers, how is Scavenger Isle - Local Dev ranked?
Ranked by player hours over the last seven days, Scavenger Isle - Local Dev stands at #15,222, in the top 70% overall.
Tags, lists
Where does Scavenger Isle - Local Dev appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Scavenger Isle - Local Dev fits: Modded Rust servers and Rust PvE servers. On the server list it comes up under these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Scavenger Isle - Local Dev: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): The game version must match protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): The plugin framework is Carbon — that is the set of tags Scavenger Isle - Local Dev publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
What happens on Scavenger Isle - Local Dev when wipe day arrives?
The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Scavenger Isle - Local Dev wipe?
Too few wipes of Scavenger Isle - Local Dev are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 17 days 16 hours.
How to join
Which steps join Scavenger Isle - Local Dev?
To connect, open the console with F1 in Rust and enter client.connect 174.115.152.186:28025. The Launch Rust and join button on this page does the same through Steam.