At press time 11,737 servers72,806 players127 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 2,769

Outpost Omega | PVE | Build | Explore | Thrive

Online NA 174.17.20.213:28015 checked 12m ago

Outpost Omega | PVE | Build | Explore | Thrive is a Rust server in North America. At the last count it had 0 players of a possible 100; over the past week it averaged 1, with a peak of 9. It stands at No. 2,769 of the ranked servers, the top 12%, and No. 452 in North America. It last wiped 12d ago, on a biweekly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, carbon, pve.

§ 1Attendance

AveragePeak
0246814:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

§ 2Performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 24% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedulefixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

The rhythm
Usual gap28 days

between real wipes

On rhythm100%

of its recent wipes

Wipe-day peak3

players, last three wipes

Crowd held0%

else halves by day 3

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW8d 5h
Thu 12 Nov, 19:2615d 6h
Thu 3 Dec, 19:00 FW36d 5h
Thu 10 Dec, 19:2643d 6h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:26 UTC12d ago 3 – running 0
Thu 1 Oct, 19:27 UTC FW26d ago 3 halved by day 4 14 days 0
Thu 17 Sep, 19:27 UTC40d ago 4 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6In its own wordsas the server describes itself

Welcome to Outpost Omega Escape the chaos and discover a new way to experience Rust at Outpost Omega, a dedicated PvE-focused server built for survivors who enjoy creativity, exploration, and community. Build Without Limits: Create sprawling compounds, cozy cabins, industrial fortresses, or breathtaking architectural masterpieces without the constant threat of raids or griefing. Explore & Survive: Gather resources, conquer monuments, complete events, and take on the island's dangers while working alongside fellow survivors instead of against them. Friendly Community: Whether you're a seasoned builder or brand new to Rust, Outpost Omega offers a welcoming environment where cooperation is encouraged and every player has room to grow. There is No Raiding and Stealing allowed. This is a a PVE server and NO PVP unless agreed upon. Server Features: - Dedicated PvE gameplay - Building-friendly rules with remover tool - Scaled upkeep to only 25% - 2x stack sizes - Gather and loot rates are vanilla - Frequent updates and quality-of-life improvements - Bi weekly wipe schedule (First and Third Thursday) - Monthly BP wipe - Powered Nuclear Plant Your story doesn't end with survival—it begins with creation. Join Outpost Omega today

§ 7Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Odyssey RusTT PVE|Biweekly|Custom Build Spots|Custom Vehicles|10/50 NA · groups of 8+ · biweekly · 1 on average
  2. 2 Drunk Potatoes PVE|XPPro-Lvl-UP|Build+|Shops|QOL|BPACK0/50 NA · groups of 8+ · monthly · 1 on average
  3. 3 Good Times Custom Maps Server I (PVE-Build)0/50 NA · groups of 8+ · monthly · 1 on average
  4. 4 BroinRust [PVE MOD EU/EA]2/200 EU · groups of 10+ · biweekly · 3 on average
  5. 5 Epic PvE | 2X | RB | XP | RP | LB | NO Decay | NO Kill | NO Rai3/200 NA · groups of 8+ · 2x · monthly · 3 on average
  6. 6 J.A.R.V.I.S.| PVE | Farm, Build, Enjoy | NO Sandbox1/50 groups of 8+ · biweekly · 2 on average

§ 8Questions answeredfrom the figures in this entry

The record

On which Rust version does Outpost Omega | PVE | Build | Explore | Thrive operate?

Rust network protocol 2635 and build 168909 on Windows is what Outpost Omega | PVE | Build | Explore | Thrive runs. To join, your game must be on the same protocol; Steam handles the update.

Is Outpost Omega | PVE | Build | Explore | Thrive up, and how steady is its uptime?

The records show Outpost Omega | PVE | Build | Explore | Thrive online at the time of this check. A restart came about 30 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 168 of 168 hours, 100% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

How does Outpost Omega | PVE | Build | Explore | Thrive perform?

The records show an average of 88 server fps over 48 hours, never below 57. The entity count reached 136,584: buildings, deployables and all else in the world. Up to 5,406 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

In which location does Outpost Omega | PVE | Build | Explore | Thrive sit?

Under the NA tag, Outpost Omega | PVE | Build | Explore | Thrive lists itself in North America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 174.17.20.213:28015 — that is the address.

The rules and map

The map for Outpost Omega | PVE | Build | Explore | Thrive: which one is it?

Outpost Omega | PVE | Build | Explore | Thrive runs a procedural map, generated by the game, of size 4,750 with seed 754015235. The map repeats with the same size and seed; this page links to it on RustMaps.

What does Outpost Omega | PVE | Build | Explore | Thrive set down in the way of rules and settings?

Nothing in the name of Outpost Omega | PVE | Build | Explore | Thrive gives a gather rate. Eight players per group is the default and the limit here. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. Vanilla is its own description: unchanged rates, kits and rules: Facepunch's own game. VAC, Valve's anti-cheat, is enabled.

Player record

What population does Outpost Omega | PVE | Build | Explore | Thrive carry?

The record for Outpost Omega | PVE | Build | Explore | Thrive shows 0 players, against a capacity of 100. Over seven days the mean is 1 players, with a peak of 9. At 23:00 UTC, over the last 48 hours, the mean was 4 players, the highest of any hour.

Against other Rust servers, how is Outpost Omega | PVE | Build | Explore | Thrive ranked?

For seven-day player hours Outpost Omega | PVE | Build | Explore | Thrive is #2,769 overall and #452 in North America, in the top 12% of ranked servers.

Tags, lists

Outpost Omega | PVE | Build | Explore | Thrive sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Outpost Omega | PVE | Build | Explore | Thrive is placed in these lists: Modded Rust servers, Rust server stats: build servers, Rust PvE servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

How should the tags on Outpost Omega | PVE | Build | Explore | Thrive be read?

gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^b (Biweekly): The cycle is fortnightly; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^p (PvE): Player against player combat is off; the world supplies the danger; ^z (Modded): Modded: settings or plugins have changed the game; ^y (Carbon): Carbon, a framework for plugins, runs here; NA (North America): North America is where the server browser lists it — that is the set of tags Outpost Omega | PVE | Build | Explore | Thrive publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on Outpost Omega | PVE | Build | Explore | Thrive when wipe day arrives?

Averaged over recent wipes, the crowd reached 3 at its busiest. 25 hours after the latest wipe, the crowd peaked. Above half that peak until the next wipe: the crowd held in 0% of recent wipes. By day 3, in the wipes that did not, the crowd fell below half.

On what schedule does Outpost Omega | PVE | Build | Explore | Thrive wipe?

Wipes on Outpost Omega | PVE | Build | Explore | Thrive follow a rhythm of every 4 weeks on Thursday at 19:26 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. The world now in play was generated 12 days 17 hours ago. A wipe every two weeks is published in its tags.

Joining the server

What is the way to join Outpost Omega | PVE | Build | Explore | Thrive?

To connect, open the console with F1 in Rust and enter client.connect 174.17.20.213:28015. The Launch Rust and join button on this page does the same through Steam. The server's website is recorded as https://discord.com/invite/TYmsvzJhVr.

§ 9Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^v,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp100
Max players Slot count: 100.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Protocol 2635: joining needs the same game version.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Wipe schedule

^b
Biweekly The cycle is fortnightly.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Gameplay

^p
PvE Player against player combat is off; the world supplies the danger.

Mods and access

^z
Modded Modded: settings or plugins have changed the game.
^y
Carbon Carbon, a framework for plugins, runs here.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.