An entry in the registerNo. 15,865
Brett's Rust Development Server
Offline 174.196.193.5:28015 checked 18d ago
Brett's Rust Development Server is a Rust server. It was offline at the last count. It stands at No. 15,865 of the ranked servers, the top 72%. It last wiped 26d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit101/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10134/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10110/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1091/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main28/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1023/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Brett's Rust Development Server on?
Rust network protocol 2634 and build 166494 on Windows is what Brett's Rust Development Server runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Brett's Rust Development Server, and is it up?
Brett's Rust Development Server shows offline as of the latest refresh, last seen 18 days 6 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 10 October 2026.
In which location does Brett's Rust Development Server sit?
The server publishes no region: Brett's Rust Development Server. Rust Server Stats records the stated location of a server, not the location of the machine. 174.196.193.5:28015 — that is the address.
Settings and map
What map does Brett's Rust Development Server put players on?
Brett's Rust Development Server plays on a map the game generates, procedural in kind.
What settings and rules does Brett's Rust Development Server run?
No gather rate appears in the name of Brett's Rust Development Server. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
The players
What population does Brett's Rust Development Server carry?
Brett's Rust Development Server is offline at present; the last response came 18 days 6 hours ago.
Against other Rust servers, how is Brett's Rust Development Server ranked?
On player hours over seven days Brett's Rust Development Server ranks #15,865, inside the top 72% of all ranked servers.
Tag and list record
Brett's Rust Development Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Brett's Rust Development Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on Brett's Rust Development Server be read?
gmrust (Game mode): The standard survival game; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166494 (Build): Build 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags Brett's Rust Development Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
The wipe timetable for Brett's Rust Development Server: what does it show?
Too few wipes of Brett's Rust Development Server are on record to establish its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 26 days 21 hours old.
Connection
How does one connect to Brett's Rust Development Server?
To connect, open the console with F1 in Rust and enter client.connect 174.196.193.5:28015. The Launch Rust and join button on this page does the same through Steam.