At press time 11,887 servers95,355 players149 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,383

[US] Sentinel Main Test | Vanilla | Weekly

Online NA 174.57.83.70:28040 checked 15m ago

[US] Sentinel Main Test | Vanilla | Weekly is a Rust server in North America. At the last count it had 0 players of a possible 10. It stands at No. 15,383 of the ranked servers, the top 70%, and No. 1552 in North America. It last wiped 17d ago, on a weekly schedule, and the next wipe is expected on Saturday 31 October. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

§ 2Performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 70% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Next wipe Saturday 31 October, 03:09 UTC, in 3d 8h. Weekly: 7 days after its last wipe

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 [NA] Willjum's Solo Only | Thursday Wipes14/100 NA · groups of 8+ · weekly · 26 on average
  2. 2 Rust Degens - US Vanilla | Fridays15/150 NA · groups of 8+ · weekly · 14 on average
  3. 3 Rusty Moose |US Main|27/250 NA · groups of 12+ · weekly · 249 on average
  4. 4 Rustoria.co - US Main54/250 NA · groups of 16+ · weekly · 231 on average
  5. 5 Rusty Moose |US Mondays|488/500 NA · groups of 12+ · weekly · 183 on average
  6. 6 Rustafied.com - US Friday23/100 NA · groups of 16+ · weekly · 153 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is [US] Sentinel Main Test | Vanilla | Weekly on?

Rust network protocol 2634 and build 167398 on Windows is what [US] Sentinel Main Test | Vanilla | Weekly runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is [US] Sentinel Main Test | Vanilla | Weekly up, and how steady is its uptime?

[US] Sentinel Main Test | Vanilla | Weekly currently answers as online. The uptime it reports puts the last restart at about 17 days 13 hours ago. Of note: 168 of 168 hours up in the last 7 full days, or 100% of the time. Rust Server Stats records a first sighting on 16 October 2026.

What is the performance of [US] Sentinel Main Test | Vanilla | Weekly like?

Server fps averaged 68 over the last 48 hours; the low was 49. Buildings, deployables and the rest brought the entity count to a high of 97,212. Up to 6,771 MB of memory was used. What players feel as lag: fps running low and entities climbing.

Where does [US] Sentinel Main Test | Vanilla | Weekly operate from?

Under the NA tag, [US] Sentinel Main Test | Vanilla | Weekly lists itself in North America. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 174.57.83.70:28040 stands the address.

The rules and map

What map is in use on [US] Sentinel Main Test | Vanilla | Weekly?

[US] Sentinel Main Test | Vanilla | Weekly runs a custom map of size 4,250. Its map file is published, so it can be downloaded from this page.

What settings and rules does [US] Sentinel Main Test | Vanilla | Weekly run?

The name of [US] Sentinel Main Test | Vanilla | Weekly states no rate for gathering. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. By its own account it is vanilla: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

Population

What are the player numbers on [US] Sentinel Main Test | Vanilla | Weekly?

The record for [US] Sentinel Main Test | Vanilla | Weekly shows 0 players, against a capacity of 10. Averaged over the last seven days, the population is 0 players.

What position does [US] Sentinel Main Test | Vanilla | Weekly hold among Rust servers?

The player-hour table over seven days puts [US] Sentinel Main Test | Vanilla | Weekly at #15,383, and #1,552 for North America, within the top 70% of all ranked servers.

Tags, lists

[US] Sentinel Main Test | Vanilla | Weekly sits in which Rust Server Stats lists and filters?

These are the Rust Server Stats lists that include [US] Sentinel Main Test | Vanilla | Weekly: Modded Rust servers and North America: server records. On the server list it comes up under these filters: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meanings attach to the tags on [US] Sentinel Main Test | Vanilla | Weekly?

These tags are [US] Sentinel Main Test | Vanilla | Weekly's, and the game's browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^w (Weekly): Wipes once a week; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game; NA (North America): In the browser it appears under North America; rustmaps (Custom tag): A plugin or the owner set this tag; it is not standard Rust. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

The wipe timetable for [US] Sentinel Main Test | Vanilla | Weekly: what does it show?

The next wipe on [US] Sentinel Main Test | Vanilla | Weekly is an estimate, taken from weekly: 7 days after its last wipe. Saturday 31 October at 03:09 UTC is when the next wipe is due. The present world dates from 17 days 15 hours. The tags list wipes as weekly.

Joining the server

Which steps join [US] Sentinel Main Test | Vanilla | Weekly?

To connect, open the console with F1 in Rust and enter client.connect 174.57.83.70:28040. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^w
Weekly Wipes once a week.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded Modded: settings or plugins have changed the game.

Region

NA
North America In the browser it appears under North America.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.