An entry in the registerNo. 15,115
LocalTest
Offline 175.1.80.237:28015 checked 11d ago
LocalTest is a Rust server. It was offline at the last count. It stands at No. 15,115 of the ranked servers, the top 70%. It last wiped 17d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit150/500 no group limit · 155 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10123/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10181/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1091/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1040/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does LocalTest operate?
Rust network protocol 2634 and build 167398 on Windows is what LocalTest runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on LocalTest, and is it up?
The records show LocalTest offline, last answering 11 days 16 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 15 October 2026.
In which location does LocalTest sit?
No region appears for LocalTest. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 175.1.80.237:28015 — that is the address.
The rules and map
What map does LocalTest put players on?
LocalTest plays on a map the game generates, procedural in kind.
What settings and rules does LocalTest run?
Nothing in the name of LocalTest gives a gather rate. Groups are capped at 8 players, the standard default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Oxide plugins are in use. The VAC anti-cheat from Valve is active.
Player record
What are the player numbers on LocalTest?
LocalTest is offline at present; the last response came 11 days 16 hours ago.
Where does LocalTest sit in the rankings?
On player hours over seven days LocalTest ranks #15,115, inside the top 70% of all ranked servers.
The tags and lists
Where does LocalTest appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include LocalTest: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should the tags on LocalTest be read?
gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Modded: settings or plugins have changed the game — that is the set of tags LocalTest publishes for the game's browser. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
The wipes
The wipe timetable for LocalTest: what does it show?
LocalTest's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 17 days 20 hours ago.
How to join
Which steps join LocalTest?
To connect, open the console with F1 in Rust and enter client.connect 175.1.80.237:28015. The Launch Rust and join button on this page does the same through Steam.