At press time 11,603 servers33,127 players64 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 13,806

Local Staging Test

Offline 175.38.78.203:28015 checked 25d ago

Local Staging Test is a Rust server. It was offline at the last count. It stands at No. 13,806 of the ranked servers, the top 60%. It last wiped 26d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|241/275 EU · groups of 12+ · weekly · 533 on average
  2. 2 Rustoria.co - EU Main14/250 EU · groups of 16+ · weekly · 325 on average
  3. 3 Rusty Moose |EU Main|21/250 EU · groups of 12+ · weekly · 323 on average
  4. 4 Rustoria.co - EU East Long155/200 EU · groups of 12+ · monthly · 318 on average
  5. 5 Rustoria.co - EU East Medium60/200 EU · groups of 12+ · biweekly · 278 on average
  6. 6 Rustafied.com - EU Friday32/100 EU · groups of 16+ · weekly · 264 on average

§ 7Questions answeredfrom the figures in this entry

The record

On which Rust version does Local Staging Test operate?

The server Local Staging Test is on Rust network protocol 2634 and build 166465, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Local Staging Test, and is it up?

Local Staging Test shows offline as of the latest refresh, last seen 25 days 19 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 1 October 2026.

Where does Local Staging Test operate from?

No region appears for Local Staging Test. Rust Server Stats records the stated location of a server, not the location of the machine. 175.38.78.203:28015 — that is the address.

Rules, settings, map

What map does Local Staging Test put players on?

Generation by the game gives Local Staging Test its procedural map.

What does Local Staging Test set down in the way of rules and settings?

No gather rate appears in the name of Local Staging Test. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Player record

How full does Local Staging Test get?

The last sighting of Local Staging Test was 25 days 19 hours ago, and it is offline now.

Where does Local Staging Test sit in the rankings?

The seven-day player-hour table places Local Staging Test at #13,806, within the top 60% of ranked servers.

Tag and list record

Local Staging Test sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Local Staging Test is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on Local Staging Test?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166465 (Build): The build number is 166465; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set — that is the set of tags Local Staging Test publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe record

The wipe timetable for Local Staging Test: what does it show?

Too few wipes of Local Staging Test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 26 days 18 hours old.

Connection

What is the way to join Local Staging Test?

To connect, open the console with F1 in Rust and enter client.connect 175.38.78.203:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2634
Protocol Join only on protocol 2634; other versions cannot connect.
cs166465
Build The build number is 166465.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.