At press time 11,829 servers89,289 players41 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 5,504

Combat Local - Carbon Dev

Offline 176.115.149.159:28015 checked 7h ago

Combat Local - Carbon Dev is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 2. It stands at No. 5,504 of the ranked servers, the top 25%. It last wiped 22h ago. Its own tags class it as modded, carbon.

§ 1Attendance

AveragePeakWipe
00.250.50.75115:0019:0021:0022:0010:0011:00Wiped Tue 27 Oct, 15:13 UTCWIPEWiped Tue 27 Oct, 21:20 UTCWIPE

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap0.3 days

between real wipes

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:20 UTC22h ago – – running 0
Tue 27 Oct, 15:13 UTC1d ago – – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
  5. 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Combat Local - Carbon Dev operate?

Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev runs. To join, your game must be on the same protocol; Steam handles the update.

How reliable is Combat Local - Carbon Dev, and is it online now?

Combat Local - Carbon Dev shows offline as of the latest refresh, last seen 7 hours ago. In the last 3 full days it was up for 31 of 72 hours, 43% of the time. The first sighting at Rust Server Stats was on 24 October 2026.

What is the location of Combat Local - Carbon Dev?

The server publishes no region: Combat Local - Carbon Dev. Rust Server Stats records the stated location of a server, not the location of the machine. At 176.115.149.159:28015 stands the address.

Settings and map

The rules and settings of Combat Local - Carbon Dev: what are they?

No gather rate appears in the name of Combat Local - Carbon Dev. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.

Player record

How full does Combat Local - Carbon Dev get?

No answer from Combat Local - Carbon Dev at the latest refresh; it was last seen 7 hours ago. The seven-day record: an average of 1 players and a peak of 2. Of the last 48 hours, 15:00 UTC drew the highest average: 1 players.

Against other Rust servers, how is Combat Local - Carbon Dev ranked?

The seven-day player-hour table places Combat Local - Carbon Dev at #5,504, within the top 25% of ranked servers.

Tag and list record

Combat Local - Carbon Dev sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Combat Local - Carbon Dev is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should the tags on Combat Local - Carbon Dev be read?

gmrust (Game mode): The standard survival game; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon — that is the set of tags Combat Local - Carbon Dev publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

The wipe timetable for Combat Local - Carbon Dev: what does it show?

Combat Local - Carbon Dev's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 22 hours.

Joining the server

What is the way to join Combat Local - Carbon Dev?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 176.115.149.159:28015.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The standard survival game.
mp10
Max players The server holds 10 slots.
ts8
Group limit 8 to a team, which is the default.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.