An entry in the register
ServerName
Offline 176.115.37.251:28015 checked 45d ago
ServerName is a Rust server. It was offline at the last count. It last wiped 45d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|463/475 EU · groups of 12+ · weekly · 516 on average
- 2 Rustoria.co - EU East Long399/375 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|51/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main35/250 EU · groups of 16+ · weekly · 276 on average
- 5 Rustafied.com - EU Friday53/100 EU · groups of 16+ · weekly · 275 on average
- 6 Rustoria.co - EU East Medium152/200 EU · groups of 12+ · biweekly · 243 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does ServerName operate?
The server ServerName is on Rust network protocol 2633 and build 163794, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is ServerName up, and how steady is its uptime?
The records show ServerName offline, last answering 45 days 22 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.
What is the location of ServerName?
No region is published by ServerName. Rust Server Stats records the stated location of a server, not the location of the machine. 176.115.37.251:28015 — that is the address.
Rules, settings, map
What map is in use on ServerName?
Generation by the game gives ServerName its procedural map.
What does ServerName set down in the way of rules and settings?
No gather rate appears in the name of ServerName. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
The players
What are the player numbers on ServerName?
ServerName is offline at present; the last response came 45 days 22 hours ago.
The tags and lists
Where does ServerName appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists ServerName fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on ServerName be read?
These tags are ServerName's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The default applies: 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs163794 (Build): The build number is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe record
On what schedule does ServerName wipe?
The record of ServerName holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 45 days 22 hours ago.
Joining the server
Which steps join ServerName?
To connect, open the console with F1 in Rust and enter client.connect 176.115.37.251:28015. The Launch Rust and join button on this page does the same through Steam.