An entry in the registerNo. 15,666
Server_217_DevBlog
Offline 176.119.169.195:28015 checked 35d ago
Server_217_DevBlog is a Rust server. It was offline at the last count. It stands at No. 15,666 of the ranked servers, the top 71%. It last wiped 40d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit34/500 no group limit · 151 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1044/225 EU · groups of 16+ · weekly · 123 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1012/700 EU · groups of 16+ · monthly · 97 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.1041/700 EU · groups of 16+ · monthly · 94 on average
- 6 RustSpain.com | EU Main43/200 EU · groups of 12+ · weekly · 88 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Server_217_DevBlog: which one?
The server Server_217_DevBlog is on Rust network protocol 2183, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
Is Server_217_DevBlog up, and how steady is its uptime?
The records show Server_217_DevBlog offline, last answering 35 days 18 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 24 September 2026.
Where does Server_217_DevBlog operate from?
No region is published by Server_217_DevBlog. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 176.119.169.195:28015 stands the address.
Settings and map
What settings and rules does Server_217_DevBlog run?
No gather rate appears in the name of Server_217_DevBlog. The group limit is not stated. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The VAC anti-cheat from Valve is inactive.
The players
What are the player numbers on Server_217_DevBlog?
No answer from Server_217_DevBlog at the latest refresh; it was last seen 35 days 18 hours ago.
What position does Server_217_DevBlog hold among Rust servers?
On player hours over seven days Server_217_DevBlog ranks #15,666, inside the top 71% of all ranked servers.
Tags, lists
Server_217_DevBlog sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Server_217_DevBlog is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded.
The tags on Server_217_DevBlog: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; v2183 (Protocol): Join only on protocol 2183; other versions cannot connect; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): Under Modded, because settings or plugins alter the game; h5e7466bf (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible — that is the set of tags Server_217_DevBlog publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
On what schedule does Server_217_DevBlog wipe?
Too few wipes of Server_217_DevBlog are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 40 days 18 hours ago.
Joining the server
How does one connect to Server_217_DevBlog?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 176.119.169.195:28015.