At press time 11,786 servers66,925 players190 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,404

Server_217_DevBlog

Offline 176.119.169.227:28015 checked 43d ago

Server_217_DevBlog is a Rust server. It was offline at the last count. It stands at No. 15,404 of the ranked servers. It last wiped 44d ago. Its own tags class it as modded.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit159/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10128/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10184/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1071/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main15/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1022/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Server_217_DevBlog operate?

The server Server_217_DevBlog is on Rust network protocol 2183, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is Server_217_DevBlog up, and how steady is its uptime?

Offline at present: Server_217_DevBlog, last seen 43 days 19 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 15 September 2026.

What is the location of Server_217_DevBlog?

The server publishes no region: Server_217_DevBlog. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 176.119.169.227:28015 — that is the address.

Settings and map

What settings and rules does Server_217_DevBlog run?

Nothing in the name of Server_217_DevBlog gives a gather rate. No group limit is published. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. The VAC anti-cheat from Valve is inactive.

Player record

What population does Server_217_DevBlog carry?

No answer from Server_217_DevBlog at the latest refresh; it was last seen 43 days 19 hours ago.

Where does Server_217_DevBlog sit in the rankings?

Ranked by player hours over the last seven days, Server_217_DevBlog stands at #15,404, in the top – overall.

Tag and list record

Where does Server_217_DevBlog appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists Server_217_DevBlog fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded.

The tags on Server_217_DevBlog: what do they signify?

The game's server browser reads the tags Server_217_DevBlog publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp10 (Max players): 10 is the number of slots; v2183 (Protocol): Protocol 2183: joining needs the same game version; oxide (Oxide): Oxide (uMod), a framework for plugins, runs here; modded (Modded): Under Modded, because settings or plugins alter the game; h5e7466bf (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

On what schedule does Server_217_DevBlog wipe?

The record of Server_217_DevBlog holds too few wipes to show its rhythm. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 44 days ago.

Joining the server

Which steps join Server_217_DevBlog?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 176.119.169.227:28015.

§ 8Key to the tagswhat each one means

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp10
Max players 10 is the number of slots.
v2183
Protocol Protocol 2183: joining needs the same game version.

Mods and access

oxide
Oxide Oxide (uMod), a framework for plugins, runs here.
modded
Modded Under Modded, because settings or plugins alter the game.

Other

h5e7466bf
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.
stok
Custom tag Not a standard Rust tag. A plugin or the owner is responsible.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.