An entry in the registerNo. 16,810
Server_217_DevBlog
Offline 176.119.171.41:28015 checked 27d ago
Server_217_DevBlog is a Rust server. It was offline at the last count. It stands at No. 16,810 of the ranked servers, the top 70%. It last wiped 38d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit78/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1079/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1033/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1013/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Server_217_DevBlog: which one?
Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is Server_217_DevBlog, and is it online now?
Offline at present: Server_217_DevBlog, last seen 27 days 16 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 30 September 2026.
What is the location of Server_217_DevBlog?
No region appears for Server_217_DevBlog. Rust Server Stats records the stated location of a server, not the location of the machine. 176.119.171.41:28015 — that is the address.
Rules, settings, map
What settings and rules does Server_217_DevBlog run?
Nothing in the name of Server_217_DevBlog gives a gather rate. Nothing on group size is published. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser lists it under Modded, where plugins or settings alter the game. VAC is disabled: Valve's anti-cheat.
The players
What are the player numbers on Server_217_DevBlog?
Server_217_DevBlog is offline at present; the last response came 27 days 16 hours ago.
What position does Server_217_DevBlog hold among Rust servers?
On player hours over seven days Server_217_DevBlog ranks #16,810, inside the top 70% of all ranked servers.
Tag and list record
Server_217_DevBlog sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Server_217_DevBlog: Modded Rust servers. On the server list it comes up under these filters: Type: Modded.
How should the tags on Server_217_DevBlog be read?
These tags are Server_217_DevBlog's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; v2183 (Protocol): The game version must match protocol 2183 to join; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the browser lists it as Modded; h5e7466bf (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags; stok (Custom tag): Set by a plugin or by the owner, and outside Rust's standard tags. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
When does Server_217_DevBlog wipe?
Too few wipes of Server_217_DevBlog are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 38 days 18 hours.
Connection
What is the way to join Server_217_DevBlog?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 176.119.171.41:28015.