At press time 11,626 servers31,131 players70 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the register

Development Server

Offline 176.143.196.161:28015 checked 45d ago

Development Server is a Rust server. It was offline at the last count. It last wiped 45d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

No rank history yet.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|145/250 EU · groups of 12+ · weekly · 542 on average
  2. 2 Rustoria.co - EU East Long131/200 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|15/250 EU · groups of 12+ · weekly · 291 on average
  4. 4 Rustoria.co - EU Main19/250 EU · groups of 16+ · weekly · 283 on average
  5. 5 Rustafied.com - EU Friday16/100 EU · groups of 16+ · weekly · 274 on average
  6. 6 Rustoria.co - EU East Medium46/200 EU · groups of 12+ · biweekly · 249 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is Development Server on?

Rust network protocol 2633 and build 163794 on Windows is what Development Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Development Server up, and how steady is its uptime?

Offline at present: Development Server, last seen 45 days 17 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 13 September 2026.

Where does Development Server operate from?

No region is published by Development Server. Rust Server Stats records the stated location of a server, not the location of the machine. At 176.143.196.161:28015 stands the address.

Settings and map

What map is in use on Development Server?

Development Server plays on a map the game generates, procedural in kind.

What settings and rules does Development Server run?

No gather rate appears in the name of Development Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

The players

How full does Development Server get?

No answer from Development Server at the latest refresh; it was last seen 45 days 17 hours ago.

Tags, lists

Where does Development Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Development Server is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should the tags on Development Server be read?

The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): The game version must match protocol 2633 to join; cs163794 (Build): Build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

The wipe timetable for Development Server: what does it show?

Development Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The present world dates from 45 days 21 hours.

Joining the server

How does one connect to Development Server?

To connect, open the console with F1 in Rust and enter client.connect 176.143.196.161:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Slot count: 10.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol The game version must match protocol 2633 to join.
cs163794
Build Build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.