An entry in the registerNo. 15,388
Development Server
Offline 176.2.1.121:28015 checked 1d ago
Development Server is a Rust server. It was offline at the last count. It stands at No. 15,388 of the ranked servers, the top 70%. It last wiped 8d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit192/500 no group limit · 163 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10132/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 111 on average
- 4 RustSpain.com | EU Main31/200 EU · groups of 12+ · weekly · 87 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10164/700 EU · groups of 16+ · monthly · 85 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1060/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Development Server: which one?
The server Development Server is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is Development Server up, and how steady is its uptime?
Offline at present: Development Server, last seen 27 hours ago. The first sighting at Rust Server Stats was on 26 October 2026.
What is the location of Development Server?
No region appears for Development Server. Rust Server Stats records the stated location of a server, not the location of the machine. 176.2.1.121:28015 — that is the address.
Settings and map
The map for Development Server: which one is it?
Development Server plays on a map the game generates, procedural in kind.
The rules and settings of Development Server: what are they?
Nothing in the name of Development Server gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Carbon. VAC, Valve's anti-cheat, is enabled.
The players
What population does Development Server carry?
The last sighting of Development Server was 27 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.
Against other Rust servers, how is Development Server ranked?
Ranked by player hours over the last seven days, Development Server stands at #15,388, in the top 70% overall.
Tag and list record
Where does Development Server appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists Development Server fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on Development Server?
The game's server browser reads the tags Development Server publishes: gmrust (Game mode): The standard survival game; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does Development Server wipe?
Development Server's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 8 days 18 hours ago.
Joining the server
How does one connect to Development Server?
To connect, open the console with F1 in Rust and enter client.connect 176.2.1.121:28015. The Launch Rust and join button on this page does the same through Steam.