An entry in the registerNo. 15,348
Development Server
Offline 176.2.188.143:28015 checked 4d ago
Development Server is a Rust server. It was offline at the last count. It stands at No. 15,348 of the ranked servers, the top 69%. It last wiped 9d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit116/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10134/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10105/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main35/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1030/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
The Rust version for Development Server: which one?
Rust network protocol 2635 and build 168909 on Windows is what Development Server runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Development Server, and is it up?
The records show Development Server offline, last answering 4 days 20 hours ago. In the last 4 full days it was up for 1 of 96 hours, 1% of the time. Its earliest entry at Rust Server Stats is dated 23 October 2026.
Where does Development Server operate from?
No region is published by Development Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 176.2.188.143:28015 stands the address.
The rules and map
The map for Development Server: which one is it?
Generation by the game gives Development Server its procedural map.
What does Development Server set down in the way of rules and settings?
No gather rate appears in the name of Development Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Carbon plugins are in use. The VAC anti-cheat from Valve is active.
Population
How full does Development Server get?
The last sighting of Development Server was 4 days 20 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.
Where does Development Server sit in the rankings?
On player hours over seven days Development Server ranks #15,348, inside the top 69% of all ranked servers.
The tags and lists
Development Server sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Development Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Development Server: what do they signify?
gmrust (Game mode): Standard survival, as Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags Development Server publishes for the game's browser. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
On what schedule does Development Server wipe?
Too few wipes of Development Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 9 days 19 hours.
Joining the server
What is the way to join Development Server?
To connect, open the console with F1 in Rust and enter client.connect 176.2.188.143:28015. The Launch Rust and join button on this page does the same through Steam.