An entry in the registerNo. 14,213
Development Server
Offline 176.2.21.201:28015 checked 1d ago
Development Server is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 14,213 of the ranked servers, the top 64%. It last wiped 9d ago. Its own tags class it as modded, carbon.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit145/500 no group limit · 156 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10127/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10168/225 EU · groups of 16+ · weekly · 115 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1076/700 EU · groups of 16+ · monthly · 88 on average
- 5 RustSpain.com | EU Main3/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1034/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Development Server: which one?
The server Development Server is on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Development Server, and is it up?
Offline at present: Development Server, last seen 35 hours ago. The records show 0% uptime over the last 1 full day: 0 of 24 hours up. Rust Server Stats records a first sighting on 26 October 2026.
In which location does Development Server sit?
No region is published by Development Server. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 176.2.21.201:28015 — that is the address.
Settings and map
What map does Development Server put players on?
Generation by the game gives Development Server its procedural map.
What settings and rules does Development Server run?
No gather rate appears in the name of Development Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Player record
How full does Development Server get?
Development Server is offline at present; the last response came 35 hours ago. Over seven days the mean is 0 players, with a peak of 1. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.
What position does Development Server hold among Rust servers?
The seven-day player-hour table places Development Server at #14,213, within the top 64% of ranked servers.
Tags, lists
Development Server sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Development Server: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Development Server: what do they signify?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Carbon, a framework for plugins, runs here — that is the set of tags Development Server publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
The wipe timetable for Development Server: what does it show?
The record of Development Server holds too few wipes to show its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 9 days 7 hours.
Joining the server
Which steps join Development Server?
To connect, open the console with F1 in Rust and enter client.connect 176.2.21.201:28015. The Launch Rust and join button on this page does the same through Steam.