At press time 11,675 servers48,284 players122 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,414

Development Server

Offline 176.2.44.12:28015 checked 3d ago

Development Server is a Rust server. It was offline at the last count. It stands at No. 15,414 of the ranked servers, the top 69%. It last wiped 9d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit35/500 no group limit · 162 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10128/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1050/225 EU · groups of 16+ · weekly · 114 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1039/700 EU · groups of 16+ · monthly · 87 on average
  5. 5 RustSpain.com | EU Main7/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 CSL Scenery Budget Test0/500 groups of 8+ · 85 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Development Server operate?

Rust network protocol 2635 and build 168909 on Windows is what Development Server runs. Steam updates your game for you, and it has to be on the same protocol to join.

Is Development Server up, and how steady is its uptime?

The records show Development Server offline, last answering 3 days 11 hours ago. The records show 0% uptime over the last 3 full days: 0 of 72 hours up. Rust Server Stats records a first sighting on 24 October 2026.

What is the location of Development Server?

No region appears for Development Server. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 176.2.44.12:28015 — that is the address.

Rules, settings, map

What map is in use on Development Server?

Generation by the game gives Development Server its procedural map.

What does Development Server set down in the way of rules and settings?

No gather rate appears in the name of Development Server. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Carbon. The VAC anti-cheat from Valve is active.

The players

What are the player numbers on Development Server?

The last sighting of Development Server was 3 days 11 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.

Against other Rust servers, how is Development Server ranked?

Ranked by player hours over the last seven days, Development Server stands at #15,414, in the top 69% overall.

Tag and list record

Where does Development Server appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Development Server is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The tags on Development Server: what do they signify?

These tags are Development Server's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): Set at the game default of 8 per team; v2635 (Protocol): The game version must match protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe record

On what schedule does Development Server wipe?

Development Server's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 9 days old.

Connection

How does one connect to Development Server?

To connect, open the console with F1 in Rust and enter client.connect 176.2.44.12:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit Set at the game default of 8 per team.
v2635
Protocol The game version must match protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code absent.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.