An entry in the registerNo. 15,454
Local Unity 6 Test
Offline 176.210.20.162:28015 checked 39d ago
Local Unity 6 Test is a Rust server. It was offline at the last count. It stands at No. 15,454 of the ranked servers. It last wiped 41d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|679/725 EU · groups of 12+ · weekly · 543 on average
- 2 Rustoria.co - EU East Long429/475 EU · groups of 12+ · monthly · 318 on average
- 3 Rustoria.co - EU Main40/250 EU · groups of 16+ · weekly · 308 on average
- 4 Rusty Moose |EU Main|52/250 EU · groups of 12+ · weekly · 308 on average
- 5 Rustoria.co - EU East Medium228/250 EU · groups of 12+ · biweekly · 268 on average
- 6 Rustafied.com - EU Friday134/175 EU · groups of 16+ · weekly · 266 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is Local Unity 6 Test on?
Rust network protocol 2633 and build 163794 on Windows is what Local Unity 6 Test runs. The protocol must match on your game to join; the update comes through Steam.
Is Local Unity 6 Test up, and how steady is its uptime?
Local Unity 6 Test shows offline as of the latest refresh, last seen 39 days 9 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 19 September 2026.
Where does Local Unity 6 Test operate from?
No region appears for Local Unity 6 Test. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 176.210.20.162:28015 stands the address.
The rules and map
The map for Local Unity 6 Test: which one is it?
Local Unity 6 Test plays on a map the game generates, procedural in kind.
What does Local Unity 6 Test set down in the way of rules and settings?
Nothing in the name of Local Unity 6 Test gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
The players
What are the player numbers on Local Unity 6 Test?
Local Unity 6 Test is offline at present; the last response came 39 days 9 hours ago.
Against other Rust servers, how is Local Unity 6 Test ranked?
Ranked by player hours over the last seven days, Local Unity 6 Test stands at #15,454, in the top – overall.
The tags and lists
Local Unity 6 Test sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Local Unity 6 Test: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings attach to the tags on Local Unity 6 Test?
These tags are Local Unity 6 Test's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
When does Local Unity 6 Test wipe?
The record of Local Unity 6 Test holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 41 days 10 hours ago.
How to join
Which steps join Local Unity 6 Test?
To connect, open the console with F1 in Rust and enter client.connect 176.210.20.162:28015. The Launch Rust and join button on this page does the same through Steam.