An entry in the registerNo. 15,967
ServerName
Offline 176.37.221.137:28015 checked 26d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 15,967 of the ranked servers, the top 70%. It last wiped 26d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:51 UTC26d ago | 1 | – | running | 0 |
| Mon 28 Sep, 07:30 UTC31d ago | 1 | – | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|95/250 EU · groups of 12+ · weekly · 495 on average
- 2 Rustoria.co - EU East Long126/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|417/450 EU · groups of 12+ · weekly · 283 on average
- 4 Rustafied.com - EU Friday23/100 EU · groups of 16+ · weekly · 277 on average
- 5 Rustoria.co - EU Main493/525 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium384/425 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
Server details
On which Rust version does ServerName operate?
Rust network protocol 2634 and build 166652 on Windows is what ServerName runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is ServerName, and is it online now?
ServerName shows offline as of the latest refresh, last seen 26 days 18 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Rust Server Stats records a first sighting on 26 September 2026.
In which location does ServerName sit?
The server publishes no region: ServerName. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 176.37.221.137:28015 stands the address.
Rules, settings, map
The map for ServerName: which one is it?
ServerName plays on a map the game generates, procedural in kind.
The rules and settings of ServerName: what are they?
Nothing in the name of ServerName gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It appears under Community in the server browser and is a community server. VAC is enabled: Valve's anti-cheat.
Player record
How full does ServerName get?
The last sighting of ServerName was 26 days 18 hours ago, and it is offline now.
What position does ServerName hold among Rust servers?
The seven-day player-hour table places ServerName at #15,967, within the top 70% of ranked servers.
The tags and lists
ServerName sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include ServerName: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should the tags on ServerName be read?
These tags are ServerName's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp1 (Max players): 1 is the number of slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What is the shape of wipe day on ServerName?
Averaged over recent wipes, the crowd reached 1 at its busiest. 0 hours into the latest wipe the crowd reached its peak.
The wipe timetable for ServerName: what does it show?
ServerName's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 26 days 20 hours.
How to join
How does one connect to ServerName?
To connect, open the console with F1 in Rust and enter client.connect 176.37.221.137:28015. The Launch Rust and join button on this page does the same through Steam.