An entry in the registerNo. 15,349
localtest
Offline 176.49.188.69:28015 checked 4d ago
localtest is a Rust server. It was offline at the last count. It stands at No. 15,349 of the ranked servers, the top 69%. It last wiped 17d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|237/275 EU · groups of 12+ · weekly · 565 on average
- 2 Rustoria.co - EU East Long146/200 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|28/250 EU · groups of 12+ · weekly · 291 on average
- 4 Rustoria.co - EU Main15/250 EU · groups of 16+ · weekly · 289 on average
- 5 Rustafied.com - EU Friday32/100 EU · groups of 16+ · weekly · 274 on average
- 6 Rustoria.co - EU East Medium42/200 EU · groups of 12+ · biweekly · 251 on average
§ 7Questions answeredfrom the figures in this entry
Server record
What Rust version is localtest on?
Rust network protocol 2634 and build 167398 on Windows is what localtest runs. Steam updates your game for you, and it has to be on the same protocol to join.
How reliable is localtest, and is it online now?
localtest shows offline as of the latest refresh, last seen 4 days 5 hours ago. In the last 7 full days it was up for 1 of 168 hours, 1% of the time. The first sighting at Rust Server Stats was on 12 October 2026.
In which location does localtest sit?
No region appears for localtest. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 176.49.188.69:28015 — that is the address.
The rules and map
What map does localtest put players on?
Generation by the game gives localtest its procedural map.
The rules and settings of localtest: what are they?
Nothing in the name of localtest gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is inactive.
Population
How full does localtest get?
The last sighting of localtest was 4 days 5 hours ago, and it is offline now. Averaged over the last seven days, the population is 0 players.
What position does localtest hold among Rust servers?
On player hours over seven days localtest ranks #15,349, inside the top 69% of all ranked servers.
Tag and list record
localtest sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists localtest fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on localtest: what do they signify?
The game's server browser reads the tags localtest publishes: gmrust (Game mode): The standard survival game; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
The wipe timetable for localtest: what does it show?
localtest's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. The world now in play was generated 17 days 18 hours ago.
How to join
What is the way to join localtest?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 176.49.188.69:28015.