At press time 11,676 servers50,302 players121 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 3,740

UKGD

Online 176.57.174.150:28915 checked 10m ago

UKGD is a Rust server. At the last count it had 2 players of a possible 50; over the past week it averaged 1, with a peak of 6. It stands at No. 3,740 of the ranked servers, the top 17%. It last wiped 3d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as vanilla, modded, oxide.

§ 1Attendance

AveragePeak
0246810:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

§ 2Performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct23 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

The rhythm
Usual gap10 days

between real wipes

On rhythm0%

of its recent wipes

Wipe-day peak3

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 9h
Thu 3 Dec, 19:00 FW35d 9h

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:50 UTC3d ago 4 – running 0
Sun 18 Oct, 12:20 UTC10d ago 2 – 7.2 days 0
Mon 5 Oct, 16:42 UTC23d ago – – 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1057/700 EU · groups of 16+ · monthly · 93 on average
  2. 2 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1024/1000 EU · groups of 16+ · monthly · 84 on average
  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10228/700 EU · groups of 16+ · monthly · 80 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.1079/1000 EU · groups of 16+ · monthly · 71 on average
  5. 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.1011/1000 EU · groups of 16+ · monthly · 66 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10211/1000 EU · groups of 16+ · monthly · 64 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is UKGD on?

Rust network protocol 2635 and build 168909 on Windows is what UKGD runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is UKGD, and is it online now?

Online: UKGD is up as of the latest refresh. A restart came about 1 hours ago, by the server's own uptime figure. In the last 7 full days it was up for 78 of 168 hours, 46% of the time. The first sighting at Rust Server Stats was on 15 September 2026.

How does UKGD perform?

Server fps averaged 59 over the last 48 hours; the low was 54. Buildings, deployables and the rest brought the entity count to a high of 102,504. Up to 2,764 MB of memory was used. An entity count climbing and fps running low are felt in-game as lag.

Where does UKGD operate from?

The server publishes no region: UKGD. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 176.57.174.150:28915 stands the address.

Settings and map

What map does UKGD put players on?

UKGD runs a procedural map, generated by the game, of size 4,000 with seed 2147483647. RustMaps can display it from this page, since equal size and seed yield the same map.

What does UKGD set down in the way of rules and settings?

Nothing in the name of UKGD gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The server describes itself as vanilla: unchanged rates, kits and rules: Facepunch's own game. The VAC anti-cheat from Valve is active.

Player record

What are the player numbers on UKGD?

The record for UKGD shows 2 players, against a capacity of 50. Over seven days the mean is 1 players, with a peak of 6. At 21:00 UTC, over the last 48 hours, the mean was 6 players, the highest of any hour.

What position does UKGD hold among Rust servers?

On player hours over seven days UKGD ranks #3,740, inside the top 17% of all ranked servers.

The tags and lists

Where does UKGD appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists UKGD fits: Modded Rust servers. On the server list it comes up under these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The tags on UKGD: what do they signify?

The game's server browser reads the tags UKGD publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp50 (Max players): 50 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): The build number is 168909; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): No region code is set; ^m (Monthly): One wipe a month, alongside the force wipe from Facepunch; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

What is the shape of wipe day on UKGD?

Across its recent wipes, the busiest point averaged 3 players. 28 hours into the latest wipe the crowd reached its peak.

When does UKGD wipe?

Once a month, with the force wipe, UKGD wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe shared by every Rust server. Of note: the current world is 3 days 15 hours old. The tags list wipes as monthly.

Connection

How does one connect to UKGD?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 176.57.174.150:28915.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla rules, survival play.
mp50
Max players 50 is the number of slots.
ts8
Group limit The default applies: 8 per team.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build The build number is 168909.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly One wipe a month, alongside the force wipe from Facepunch.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's own game.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.