An entry in the registerNo. 13,334
ServerName
Offline 176.59.100.32:28015 checked 42d ago
ServerName is a Rust server. It was offline at the last count. It stands at No. 13,334 of the ranked servers. It last wiped 44d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|241/275 EU · groups of 12+ · weekly · 533 on average
- 2 Rustoria.co - EU Main20/250 EU · groups of 16+ · weekly · 325 on average
- 3 Rusty Moose |EU Main|18/250 EU · groups of 12+ · weekly · 323 on average
- 4 Rustoria.co - EU East Long162/200 EU · groups of 12+ · monthly · 318 on average
- 5 Rustoria.co - EU East Medium65/200 EU · groups of 12+ · biweekly · 278 on average
- 6 Rustafied.com - EU Friday36/100 EU · groups of 16+ · weekly · 264 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is ServerName on?
Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. Steam updates your game for you, and it has to be on the same protocol to join.
Is ServerName up, and how steady is its uptime?
Offline at present: ServerName, last seen 42 days 4 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Rust Server Stats records a first sighting on 15 September 2026.
Where does ServerName operate from?
The server publishes no region: ServerName. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 176.59.100.32:28015 stands the address.
The rules and map
The map for ServerName: which one is it?
Generation by the game gives ServerName its procedural map.
The rules and settings of ServerName: what are they?
The name of ServerName states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. A community server: the browser lists it under Community. VAC is disabled: Valve's anti-cheat.
Player record
What are the player numbers on ServerName?
ServerName is offline at present; the last response came 42 days 4 hours ago.
Where does ServerName sit in the rankings?
Ranked by player hours over the last seven days, ServerName stands at #13,334, in the top – overall.
The tags and lists
ServerName sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include ServerName: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on ServerName: what do they signify?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 to a team, which is the default; v2633 (Protocol): Join only on protocol 2633; other versions cannot connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is not set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
On what schedule does ServerName wipe?
Too few wipes of ServerName are on record to establish its rhythm. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 44 days 1 hours ago.
Joining the server
What is the way to join ServerName?
To connect, open the console with F1 in Rust and enter client.connect 176.59.100.32:28015. The Launch Rust and join button on this page does the same through Steam.