An entry in the registerNo. 15,409
Server_217_DevBlog
Offline 176.59.136.86:28015 checked 2d ago
Server_217_DevBlog is a Rust server. It was offline at the last count. It stands at No. 15,409 of the ranked servers, the top 69%. It last wiped 3d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit31/500 no group limit · 163 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1055/225 EU · groups of 16+ · weekly · 113 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1047/700 EU · groups of 16+ · monthly · 87 on average
- 5 RustSpain.com | EU Main11/200 EU · groups of 12+ · weekly · 87 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1014/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Server_217_DevBlog: which one?
The server Server_217_DevBlog is on Rust network protocol 2183, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
Is Server_217_DevBlog up, and how steady is its uptime?
Server_217_DevBlog shows offline as of the latest refresh, last seen 2 days 9 hours ago. In the last 2 full days it was up for 0 of 48 hours, 0% of the time. The first sighting at Rust Server Stats was on 25 October 2026.
In which location does Server_217_DevBlog sit?
No region appears for Server_217_DevBlog. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. At 176.59.136.86:28015 stands the address.
Rules, settings, map
The map for Server_217_DevBlog: which one is it?
Generation by the game gives Server_217_DevBlog its procedural map.
What settings and rules does Server_217_DevBlog run?
Nothing in the name of Server_217_DevBlog gives a gather rate. Nothing on group size is published. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. VAC is disabled: Valve's anti-cheat.
The players
How full does Server_217_DevBlog get?
Server_217_DevBlog is offline at present; the last response came 2 days 9 hours ago. Averaged over the last seven days, the population is 0 players.
Where does Server_217_DevBlog sit in the rankings?
On player hours over seven days Server_217_DevBlog ranks #15,409, inside the top 69% of all ranked servers.
Tag and list record
Where does Server_217_DevBlog appear among the Rust Server Stats lists and filters?
On Rust Server Stats, Server_217_DevBlog is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Last wipe: In the last week.
The tags on Server_217_DevBlog: what do they signify?
These tags are Server_217_DevBlog's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; v2183 (Protocol): The game version must match protocol 2183 to join; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Under Modded, because settings or plugins alter the game; h5e7466bf (Custom tag): A plugin or the owner set this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner set this tag; it is not standard Rust. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe record
On what schedule does Server_217_DevBlog wipe?
Too few wipes of Server_217_DevBlog are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 3 days 17 hours old.
How to join
How does one connect to Server_217_DevBlog?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 176.59.136.86:28015.