An entry in the registerNo. 15,335
Server_217_DevBlog
Offline 176.59.139.227:28015 checked 2d ago
Server_217_DevBlog is a Rust server. It was offline at the last count. It stands at No. 15,335 of the ranked servers, the top 69%. It last wiped 5d ago. Its own tags class it as modded.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit189/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.1054/225 EU · groups of 16+ · weekly · 119 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1077/700 EU · groups of 16+ · monthly · 94 on average
- 5 RustSpain.com | EU Main46/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10254/700 EU · groups of 16+ · monthly · 85 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Server_217_DevBlog operate?
The server Server_217_DevBlog is on Rust network protocol 2183, hosted on Windows. To join, your game must be on the same protocol; Steam handles the update.
What does uptime look like on Server_217_DevBlog, and is it up?
Server_217_DevBlog shows offline as of the latest refresh, last seen 2 days 4 hours ago. The records show 6% uptime over the last 2 full days: 3 of 48 hours up. Its earliest entry at Rust Server Stats is dated 26 October 2026.
In which location does Server_217_DevBlog sit?
No region appears for Server_217_DevBlog. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 176.59.139.227:28015 stands the address.
Rules, settings, map
What map is in use on Server_217_DevBlog?
Server_217_DevBlog plays on a map the game generates, procedural in kind.
What settings and rules does Server_217_DevBlog run?
The name of Server_217_DevBlog states no rate for gathering. Nothing on group size is published. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. VAC is disabled: Valve's anti-cheat.
Player record
How full does Server_217_DevBlog get?
Server_217_DevBlog is offline at present; the last response came 2 days 4 hours ago. Across the last seven days the mean population stands at 0.
What position does Server_217_DevBlog hold among Rust servers?
The seven-day player-hour table places Server_217_DevBlog at #15,335, within the top 69% of ranked servers.
Tag and list record
Server_217_DevBlog sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Server_217_DevBlog fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Last wipe: In the last week.
How should the tags on Server_217_DevBlog be read?
These tags are Server_217_DevBlog's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; v2183 (Protocol): The game version must match protocol 2183 to join; oxide (Oxide): The plugin framework is Oxide (uMod); modded (Modded): The game is changed by plugins or settings; the browser lists it as Modded; h5e7466bf (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible; stok (Custom tag): Not a standard Rust tag. A plugin or the owner is responsible. At the top of this page are its current players, queue and world creation time, all taken from the tags.
The wipes
On what schedule does Server_217_DevBlog wipe?
Server_217_DevBlog's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 5 days 7 hours old.
How to join
What is the way to join Server_217_DevBlog?
Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 176.59.139.227:28015.