An entry in the registerNo. 13,675
Rust Oxide Dev - Local
Offline 176.60.35.31:28115 checked 15d ago
Rust Oxide Dev - Local is a Rust server. It was offline at the last count. It stands at No. 13,675 of the ranked servers, the top 63%. It last wiped 21d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit111/500 no group limit · 149 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10123/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10172/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1055/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main2/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1024/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Rust Oxide Dev - Local operate?
The server Rust Oxide Dev - Local is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on Rust Oxide Dev - Local, and is it up?
Rust Oxide Dev - Local shows offline as of the latest refresh, last seen 15 days 14 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 13 October 2026.
In which location does Rust Oxide Dev - Local sit?
No region appears for Rust Oxide Dev - Local. The location Rust Server Stats shows is the one a server states; the machine's own location is not looked up. 176.60.35.31:28115 — that is the address.
Settings and map
What map is in use on Rust Oxide Dev - Local?
Generation by the game gives Rust Oxide Dev - Local its procedural map.
The rules and settings of Rust Oxide Dev - Local: what are they?
Nothing in the name of Rust Oxide Dev - Local gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Raiding and fighting other players are allowed. It sits in the Modded section, with plugins or settings that change play. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Population
What population does Rust Oxide Dev - Local carry?
The last sighting of Rust Oxide Dev - Local was 15 days 14 hours ago, and it is offline now.
Against other Rust servers, how is Rust Oxide Dev - Local ranked?
Ranked by player hours over the last seven days, Rust Oxide Dev - Local stands at #13,675, in the top 63% overall.
Tags, lists
Where does Rust Oxide Dev - Local appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust Oxide Dev - Local: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Rust Oxide Dev - Local?
gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): Under Modded, because settings or plugins alter the game — that is the set of tags Rust Oxide Dev - Local publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe record
The wipe timetable for Rust Oxide Dev - Local: what does it show?
Rust Oxide Dev - Local's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 21 days 20 hours old.
How to join
How does one connect to Rust Oxide Dev - Local?
To connect, open the console with F1 in Rust and enter client.connect 176.60.35.31:28115. The Launch Rust and join button on this page does the same through Steam.