An entry in the registerNo. 10,902
Rust Oxide Dev - Local
Offline 176.60.46.70:28115 checked 4d ago
Rust Oxide Dev - Local is a Rust server. It was offline at the last count; over the past week it averaged 1, with a peak of 1. It stands at No. 10,902 of the ranked servers, the top 49%. It last wiped 14d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit116/500 no group limit · 157 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10131/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10134/225 EU · groups of 16+ · weekly · 116 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10105/700 EU · groups of 16+ · monthly · 91 on average
- 5 RustSpain.com | EU Main35/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1030/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
The record
On which Rust version does Rust Oxide Dev - Local operate?
The server Rust Oxide Dev - Local is on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Rust Oxide Dev - Local, and is it up?
Rust Oxide Dev - Local shows offline as of the latest refresh, last seen 4 days 3 hours ago. The records show 0% uptime over the last 3 full days: 0 of 72 hours up. The first sighting at Rust Server Stats was on 24 October 2026.
What is the location of Rust Oxide Dev - Local?
No region is published by Rust Oxide Dev - Local. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 176.60.46.70:28115 stands the address.
Settings and map
What map is in use on Rust Oxide Dev - Local?
Rust Oxide Dev - Local plays on a map the game generates, procedural in kind.
What settings and rules does Rust Oxide Dev - Local run?
Nothing in the name of Rust Oxide Dev - Local gives a gather rate. Eight players per group is the default and the limit here. Play is survival, gather, build and raid: the standard game. Combat and raiding between players are permitted. Plugins or settings change the game; it appears under Modded in the browser. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Population
What population does Rust Oxide Dev - Local carry?
The last sighting of Rust Oxide Dev - Local was 4 days 3 hours ago, and it is offline now. Averaged across seven days, 1 players; the peak reached 1.
What position does Rust Oxide Dev - Local hold among Rust servers?
On player hours over seven days Rust Oxide Dev - Local ranks #10,902, inside the top 49% of all ranked servers.
Tag and list record
Rust Oxide Dev - Local sits in which Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include Rust Oxide Dev - Local: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings attach to the tags on Rust Oxide Dev - Local?
These tags are Rust Oxide Dev - Local's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 to a team, which is the default; v2635 (Protocol): Protocol 2635: joining needs the same game version; cs168909 (Build): The build number is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
When does Rust Oxide Dev - Local wipe?
Rust Oxide Dev - Local's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 14 days 23 hours old.
Joining the server
Which steps join Rust Oxide Dev - Local?
To connect, open the console with F1 in Rust and enter client.connect 176.60.46.70:28115. The Launch Rust and join button on this page does the same through Steam.