An entry in the registerNo. 12,865
Rust Oxide Dev - Local
Offline 176.60.48.103:28115 checked 6d ago
Rust Oxide Dev - Local is a Rust server. It was offline at the last count; over the past week it averaged 0, with a peak of 1. It stands at No. 12,865 of the ranked servers, the top 58%. It last wiped 13d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit201/500 no group limit · 163 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10124/100 EU · groups of 8+ · weekly · 127 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10191/225 EU · groups of 16+ · weekly · 111 on average
- 4 RustSpain.com | EU Main30/200 EU · groups of 12+ · weekly · 87 on average
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10165/700 EU · groups of 16+ · monthly · 85 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1060/1000 EU · groups of 16+ · monthly · 83 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for Rust Oxide Dev - Local: which one?
The server Rust Oxide Dev - Local is on Rust network protocol 2634 and build 167781, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.
Is Rust Oxide Dev - Local up, and how steady is its uptime?
Rust Oxide Dev - Local shows offline as of the latest refresh, last seen 6 days 12 hours ago. The records show 2% uptime over the last 7 full days: 4 of 168 hours up. Rust Server Stats records a first sighting on 17 October 2026.
What is the location of Rust Oxide Dev - Local?
The server publishes no region: Rust Oxide Dev - Local. Rust Server Stats records the stated location of a server, not the location of the machine. At 176.60.48.103:28115 stands the address.
Rules, settings, map
The map for Rust Oxide Dev - Local: which one is it?
Rust Oxide Dev - Local plays on a map the game generates, procedural in kind.
What does Rust Oxide Dev - Local set down in the way of rules and settings?
No gather rate appears in the name of Rust Oxide Dev - Local. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. The VAC anti-cheat from Valve is active.
Population
How full does Rust Oxide Dev - Local get?
Rust Oxide Dev - Local is offline at present; the last response came 6 days 12 hours ago. Averaged across seven days, 0 players; the peak reached 1.
What position does Rust Oxide Dev - Local hold among Rust servers?
The seven-day player-hour table places Rust Oxide Dev - Local at #12,865, within the top 58% of ranked servers.
Tags, lists
Rust Oxide Dev - Local sits in which Rust Server Stats lists and filters?
The Rust Server Stats lists Rust Oxide Dev - Local fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should the tags on Rust Oxide Dev - Local be read?
These tags are Rust Oxide Dev - Local's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.
Wipe schedule
The wipe timetable for Rust Oxide Dev - Local: what does it show?
Too few wipes of Rust Oxide Dev - Local are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. Of note: the current world is 13 days 22 hours old.
Connection
How does one connect to Rust Oxide Dev - Local?
To connect, open the console with F1 in Rust and enter client.connect 176.60.48.103:28115. The Launch Rust and join button on this page does the same through Steam.