At press time 11,722 servers61,093 players184 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,249

Rust Oxide Dev - Local

Offline 176.60.48.184:28115 checked 20d ago

Rust Oxide Dev - Local is a Rust server. It was offline at the last count. It stands at No. 15,249 of the ranked servers, the top 69%. It last wiped 21d ago. Its own tags class it as modded, oxide.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak1

players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:35 UTC21d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit159/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10132/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10189/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1078/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main10/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1023/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

On which Rust version does Rust Oxide Dev - Local operate?

The server Rust Oxide Dev - Local is on Rust network protocol 2634 and build 167231, hosted on Windows. The protocol must match on your game to join; the update comes through Steam.

Is Rust Oxide Dev - Local up, and how steady is its uptime?

Offline at present: Rust Oxide Dev - Local, last seen 20 days 13 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 7 October 2026.

Where does Rust Oxide Dev - Local operate from?

No region appears for Rust Oxide Dev - Local. Rust Server Stats records the stated location of a server, not the location of the machine. 176.60.48.184:28115 — that is the address.

The rules and map

The map for Rust Oxide Dev - Local: which one is it?

Rust Oxide Dev - Local plays on a map the game generates, procedural in kind.

What does Rust Oxide Dev - Local set down in the way of rules and settings?

Nothing in the name of Rust Oxide Dev - Local gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. It sits in the Modded section, with plugins or settings that change play. The plugin set is Oxide. VAC, Valve's anti-cheat, is enabled.

Population

What are the player numbers on Rust Oxide Dev - Local?

The last sighting of Rust Oxide Dev - Local was 20 days 13 hours ago, and it is offline now.

What position does Rust Oxide Dev - Local hold among Rust servers?

Ranked by player hours over the last seven days, Rust Oxide Dev - Local stands at #15,249, in the top 69% overall.

Tag and list record

Rust Oxide Dev - Local sits in which Rust Server Stats lists and filters?

On Rust Server Stats, Rust Oxide Dev - Local is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Rust Oxide Dev - Local: what do they signify?

The game's server browser reads the tags Rust Oxide Dev - Local publishes: gmrust (Game mode): Standard survival, as Rust plays it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167231 (Build): Build 167231; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^o (Oxide): Oxide (uMod), a framework for plugins, runs here; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

Wipe day on Rust Oxide Dev - Local: what should be expected?

The average peak across recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.

When does Rust Oxide Dev - Local wipe?

The record of Rust Oxide Dev - Local holds too few wipes to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The world now in play was generated 21 days 22 hours ago.

Joining the server

Which steps join Rust Oxide Dev - Local?

To connect, open the console with F1 in Rust and enter client.connect 176.60.48.184:28115. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp2
Max players The server holds 2 slots.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167231
Build Build 167231.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^o
Oxide Oxide (uMod), a framework for plugins, runs here.
^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.