An entry in the registerNo. 15,398
Rust Oxide Dev - Local
Offline 176.60.53.169:28115 checked 16d ago
Rust Oxide Dev - Local is a Rust server. It was offline at the last count. It stands at No. 15,398 of the ranked servers, the top 71%. It last wiped 21d ago. Its own tags class it as modded, oxide.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 ShockRust | Blue | NoLimit84/500 no group limit · 150 on average
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10127/100 EU · groups of 8+ · weekly · 128 on average
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10119/225 EU · groups of 16+ · weekly · 118 on average
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1042/700 EU · groups of 16+ · monthly · 93 on average
- 5 RustSpain.com | EU Main5/200 EU · groups of 12+ · weekly · 88 on average
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1018/1000 EU · groups of 16+ · monthly · 84 on average
§ 7Questions answeredfrom the figures in this entry
Server details
The Rust version for Rust Oxide Dev - Local: which one?
The server Rust Oxide Dev - Local is on Rust network protocol 2634 and build 167584, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on Rust Oxide Dev - Local, and is it up?
The records show Rust Oxide Dev - Local offline, last answering 16 days ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 12 October 2026.
In which location does Rust Oxide Dev - Local sit?
No region is published by Rust Oxide Dev - Local. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 176.60.53.169:28115 stands the address.
The rules and map
What map does Rust Oxide Dev - Local put players on?
Generation by the game gives Rust Oxide Dev - Local its procedural map.
What does Rust Oxide Dev - Local set down in the way of rules and settings?
Nothing in the name of Rust Oxide Dev - Local gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. Plugins or settings change the game; it appears under Modded in the browser. The plugin set is Oxide. The VAC anti-cheat from Valve is active.
The players
What population does Rust Oxide Dev - Local carry?
No answer from Rust Oxide Dev - Local at the latest refresh; it was last seen 16 days ago.
Against other Rust servers, how is Rust Oxide Dev - Local ranked?
Ranked by player hours over the last seven days, Rust Oxide Dev - Local stands at #15,398, in the top 71% overall.
The tags and lists
Rust Oxide Dev - Local sits in which Rust Server Stats lists and filters?
On Rust Server Stats, Rust Oxide Dev - Local is placed in these lists: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Rust Oxide Dev - Local: what do they signify?
These tags are Rust Oxide Dev - Local's, and the game's browser reads them: gmrust (Game mode): The standard survival game; mp2 (Max players): 2 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded. At the top of this page are its current players, queue and world creation time, all taken from the tags.
Wipe schedule
When does Rust Oxide Dev - Local wipe?
Rust Oxide Dev - Local's rhythm cannot be told yet: too few of its wipes are on record. The monthly force wipe falls on every Rust server alike, and Thursday 5 November at 19:00 UTC is the next one. Of note: the current world is 21 days 19 hours old.
Connection
What is the way to join Rust Oxide Dev - Local?
To connect, open the console with F1 in Rust and enter client.connect 176.60.53.169:28115. The Launch Rust and join button on this page does the same through Steam.