An entry in the registerNo. 15,325
local test
Offline 176.60.64.192:28015 checked 8d ago
local test is a Rust server. It was offline at the last count. It stands at No. 15,325 of the ranked servers, the top 70%. It last wiped 8d ago.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 11:34 UTC8d ago | 0 | – | running | 1 |
| Sun 18 Oct, 18:27 UTC9d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|399/425 EU · groups of 12+ · weekly · 520 on average
- 2 Rustoria.co - EU Main24/250 EU · groups of 16+ · weekly · 336 on average
- 3 Rusty Moose |EU Main|44/250 EU · groups of 12+ · weekly · 333 on average
- 4 Rustoria.co - EU East Long185/200 EU · groups of 12+ · monthly · 317 on average
- 5 Rustoria.co - EU East Medium69/200 EU · groups of 12+ · biweekly · 279 on average
- 6 Rustafied.com - EU Friday82/100 EU · groups of 16+ · weekly · 263 on average
§ 7Questions answeredfrom the figures in this entry
Server record
The Rust version for local test: which one?
Rust network protocol 2634 and build 167781 on Windows is what local test runs. The protocol must match on your game to join; the update comes through Steam.
What does uptime look like on local test, and is it up?
The records show local test offline, last answering 8 days 12 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. Its earliest entry at Rust Server Stats is dated 18 October 2026.
What is the location of local test?
No region appears for local test. Rust Server Stats records the stated location of a server, not the location of the machine. At 176.60.64.192:28015 stands the address.
Rules, settings, map
The map for local test: which one is it?
local test plays on a map the game generates, procedural in kind.
The rules and settings of local test: what are they?
Nothing in the name of local test gives a gather rate. Groups are capped at 8 players, the standard default. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. A community server: the browser lists it under Community. The VAC anti-cheat from Valve is active.
Population
How full does local test get?
local test is offline at present; the last response came 8 days 12 hours ago.
Against other Rust servers, how is local test ranked?
Ranked by player hours over the last seven days, local test stands at #15,325, in the top 70% overall.
Tag and list record
Where does local test appear among the Rust Server Stats lists and filters?
The Rust Server Stats lists local test fits: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings attach to the tags on local test?
The game's server browser reads the tags local test publishes: gmrust (Game mode): The standard survival game; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent. The tags include current players, queue and the time the world was made; the top of this page shows them.
The wipes
What is the shape of wipe day on local test?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
The wipe timetable for local test: what does it show?
local test's rhythm cannot be told yet: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 8 days 12 hours.
Connection
Which steps join local test?
To connect, open the console with F1 in Rust and enter client.connect 176.60.64.192:28015. The Launch Rust and join button on this page does the same through Steam.