At press time 11,680 servers38,014 players94 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 6,163

bunz test

Online EU 176.9.122.93:28045 checked 12m ago

bunz test is a Rust server in Europe. At the last count it had 0 players of a possible 50; over the past week it averaged 0, with a peak of 1. It stands at No. 6,163 of the ranked servers, the top 28%, and No. 1880 in Europe. It last wiped 27d ago, on a monthly schedule, and the next wipe is expected on Thursday 5 November, with the force wipe. Its own tags class it as modded, oxide.

§ 1Attendance

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

§ 2Performance

0246803:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers, top 64% in EU, and No. 165 of the solo servers (top 74%). Ranked on player hours over the last seven days.

§ 4The wipe scheduleforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

The rhythm
Wipe-day peak1

players, last three wipes

Coming wipes
Date, UTCHence
Thu 5 Nov, 19:00 FW7d 16h
Thu 3 Dec, 19:00 FW35d 16h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:19 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.103/400 EU · solo · monthly · 5 on average
  2. 2 404 RUST SOLO | СБ | ДЛЯ НОВИЧКОВ 24.100/400 EU · solo · monthly · 3 on average
  3. 3 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.101/400 EU · solo · monthly · 3 on average
  4. 4 404 RUST SOLO | ВТ | ДЛЯ НОВИЧКОВ 27.103/400 EU · solo · monthly · 3 on average
  5. 5 404 RUST SOLO | ЧТ | ДЛЯ НОВИЧКОВ 22.100/400 EU · solo · monthly · 2 on average
  6. 6 404 RUST SOLO | ПТ | ДЛЯ НОВИЧКОВ 23.100/400 EU · solo · monthly · 2 on average

§ 7Questions answeredfrom the figures in this entry

Server record

What Rust version is bunz test on?

The server bunz test is on Rust network protocol 2635 and build 168909, hosted on Linux. The protocol must match on your game to join; the update comes through Steam.

Is bunz test up, and how steady is its uptime?

Online: bunz test is up as of the latest refresh. The uptime it reports puts the last restart at about 20 hours ago. In the last 7 full days it was up for 167 of 168 hours, 99% of the time. The first sighting at Rust Server Stats was on 13 September 2026.

What is the performance of bunz test like?

For the last 48 hours the average was 5 server fps, with a low of 5. Of note: 94,102 entities at the peak, counting buildings, deployables and the rest. Of note: memory use reached 2,358 MB. An entity count climbing and fps running low are felt in-game as lag.

Where does bunz test operate from?

Under the EU tag, bunz test lists itself in Europe. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. 176.9.122.93:28045 — that is the address.

Rules, settings, map

What map is in use on bunz test?

bunz test runs a procedural map, generated by the game, of size 4,000 with seed 1122963626. Because size and seed fix the map, it can be viewed on RustMaps from here.

What settings and rules does bunz test run?

No gather rate appears in the name of bunz test. No teams are allowed: solo play only. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It sits in the Modded section, with plugins or settings that change play. Plugins run here: Oxide. VAC, Valve's anti-cheat, is enabled.

The players

What are the player numbers on bunz test?

The record for bunz test shows 0 players, against a capacity of 50. Averaged across seven days, 0 players; the peak reached 1.

Against other Rust servers, how is bunz test ranked?

The player-hour table over seven days puts bunz test at #6,163, and #1,880 for Europe, within the top 28% of all ranked servers. The solo table places it at #165.

The tags and lists

bunz test sits in which Rust Server Stats lists and filters?

On Rust Server Stats, bunz test is placed in these lists: EU Rust servers: the records, Modded Rust servers and Solo Rust servers. On the server list it comes up under these filters: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly.

Which meanings attach to the tags on bunz test?

These tags are bunz test's, and the game's browser reads them: gmrust (Game mode): Standard survival, as Rust plays it; mp50 (Max players): The server holds 50 slots; ts1 (Group limit): No team may exceed 1; v2635 (Protocol): Join only on protocol 2635; other versions cannot connect; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^m (Monthly): Monthly wipes, in step with Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Modded: settings or plugins have changed the game; EU (Europe): Europe is where the server browser lists it. The tags include current players, queue and the time the world was made; the top of this page shows them.

Wipe schedule

What is the shape of wipe day on bunz test?

Across its recent wipes, the busiest point averaged 1 players. 25 hours into the latest wipe the crowd reached its peak.

The wipe timetable for bunz test: what does it show?

Once a month, with the force wipe, bunz test wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers are wiped. Of note: the current world is 27 days 8 hours old. A monthly wipe schedule is published in its tags.

Connection

How does one connect to bunz test?

To connect, open the console with F1 in Rust and enter client.connect 176.9.122.93:28045. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays it.
mp50
Max players The server holds 50 slots.
ts1
Group limit No team may exceed 1.
v2635
Protocol Join only on protocol 2635; other versions cannot connect.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is not set.

Wipe schedule

^m
Monthly Monthly wipes, in step with Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Modded: settings or plugins have changed the game.

Region

EU
Europe Europe is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.