An entry in the registerNo. 13,672
test
Offline 176.9.18.206:20083 checked 15d ago
test is a Rust server. It was offline at the last count. It stands at No. 13,672 of the ranked servers, the top 63%. It last wiped 15d ago. Its own tags class it as vanilla.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
§ 3Standingthe rank, daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
§ 4The wipe scheduletoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
between real wipes
players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
§ 5The record of wipesnewest first
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:08 UTC15d ago | 1 | – | running | 1 |
| Sat 3 Oct, 16:33 UTC26d ago | 0 | – | 10.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes
- 1 Rusty Moose |EU Mondays|186/250 EU · groups of 12+ · weekly · 503 on average
- 2 Rustoria.co - EU East Long239/300 EU · groups of 12+ · monthly · 319 on average
- 3 Rusty Moose |EU Main|671/800 EU · groups of 12+ · weekly · 282 on average
- 4 Rustafied.com - EU Friday37/100 EU · groups of 16+ · weekly · 277 on average
- 5 Rustoria.co - EU Main743/900 EU · groups of 16+ · weekly · 266 on average
- 6 Rustoria.co - EU East Medium604/725 EU · groups of 12+ · biweekly · 245 on average
§ 7Questions answeredfrom the figures in this entry
The record
What Rust version is test on?
Rust network protocol 2634 and build 167781 on Linux is what test runs. Steam updates your game for you, and it has to be on the same protocol to join.
What does uptime look like on test, and is it up?
test shows offline as of the latest refresh, last seen 15 days 7 hours ago. Of note: 0 of 168 hours up in the last 7 full days, or 0% of the time. The first sighting at Rust Server Stats was on 13 September 2026.
What is the location of test?
The server publishes no region: test. Rust Server Stats records the stated location of a server, not the location of the machine. 176.9.18.206:20083 — that is the address.
Settings and map
The map for test: which one is it?
test plays on a map the game generates, procedural in kind.
What settings and rules does test run?
The name of test states no rate for gathering. The group limit is 8 players, the game's default. Play is survival, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. It appears under Community in the server browser and is a community server. By its own account it is vanilla: unchanged rates, kits and rules: Facepunch's own game. VAC, Valve's anti-cheat, is enabled.
Player record
How full does test get?
test is offline at present; the last response came 15 days 7 hours ago.
What position does test hold among Rust servers?
The seven-day player-hour table places test at #13,672, within the top 63% of ranked servers.
Tag and list record
Where does test appear among the Rust Server Stats lists and filters?
These are the Rust Server Stats lists that include test: Best Rust community servers and Best vanilla Rust servers. On the server list it comes up under these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should the tags on test be read?
The game's server browser reads the tags test publishes: gmvanilla (Game mode): Vanilla rules, survival play; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Join only on protocol 2634; other versions cannot connect; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's own game. The tags include current players, queue and the time the world was made; the top of this page shows them.
Wipe schedule
What is the shape of wipe day on test?
The average peak across recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does test wipe?
Too few wipes of test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe takes every Rust server, without exception. The present world dates from 15 days 14 hours.
Joining the server
Which steps join test?
To connect, open the console with F1 in Rust and enter client.connect 176.9.18.206:20083. The Launch Rust and join button on this page does the same through Steam.