At press time 11,757 servers71,129 players212 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,991

Rust Local - Testes

Offline 177.37.136.172:28015 checked 25d ago

Rust Local - Testes is a Rust server. It was offline at the last count. It stands at No. 15,991 of the ranked servers, the top 71%. It last wiped 25d ago.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Usual gap2.8 days

between real wipes

Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:13 UTC25d ago 0 – running 0
Thu 1 Oct, 05:47 UTC28d ago – – 2.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 Rusty Moose |EU Mondays|140/250 EU · groups of 12+ · weekly · 499 on average
  2. 2 Rustoria.co - EU East Long173/250 EU · groups of 12+ · monthly · 319 on average
  3. 3 Rusty Moose |EU Main|535/675 EU · groups of 12+ · weekly · 283 on average
  4. 4 Rustafied.com - EU Friday29/100 EU · groups of 16+ · weekly · 277 on average
  5. 5 Rustoria.co - EU Main619/775 EU · groups of 16+ · weekly · 266 on average
  6. 6 Rustoria.co - EU East Medium523/625 EU · groups of 12+ · biweekly · 248 on average

§ 7Questions answeredfrom the figures in this entry

Server record

The Rust version for Rust Local - Testes: which one?

The server Rust Local - Testes is on Rust network protocol 2634 and build 166652, hosted on Windows. Steam updates your game for you, and it has to be on the same protocol to join.

What does uptime look like on Rust Local - Testes, and is it up?

The records show Rust Local - Testes offline, last answering 25 days 22 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. Its earliest entry at Rust Server Stats is dated 30 September 2026.

In which location does Rust Local - Testes sit?

The server publishes no region: Rust Local - Testes. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 177.37.136.172:28015 stands the address.

The rules and map

What map is in use on Rust Local - Testes?

Rust Local - Testes plays on a map the game generates, procedural in kind.

The rules and settings of Rust Local - Testes: what are they?

The name of Rust Local - Testes states no rate for gathering. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Player-versus-player fighting and raiding are enabled. The server browser shows it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

The players

What population does Rust Local - Testes carry?

The last sighting of Rust Local - Testes was 25 days 22 hours ago, and it is offline now.

Against other Rust servers, how is Rust Local - Testes ranked?

Ranked by player hours over the last seven days, Rust Local - Testes stands at #15,991, in the top 71% overall.

The tags and lists

Where does Rust Local - Testes appear among the Rust Server Stats lists and filters?

On Rust Server Stats, Rust Local - Testes is placed in these lists: Best Rust community servers. On the server list it comes up under these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings attach to the tags on Rust Local - Testes?

The game's server browser reads the tags Rust Local - Testes publishes: gmrust (Game mode): The standard survival game; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): The default applies: 8 per team; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): The region code is not set. The tags also carry its current players, its queue and the date its world was made. These appear at the top of this page.

Wipe schedule

Wipe day on Rust Local - Testes: what should be expected?

Averaged over recent wipes, the crowd reached 0 at its busiest. 0 hours into the latest wipe the crowd reached its peak.

On what schedule does Rust Local - Testes wipe?

Rust Local - Testes's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. Of note: the current world is 25 days 23 hours old.

Connection

What is the way to join Rust Local - Testes?

To connect, open the console with F1 in Rust and enter client.connect 177.37.136.172:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The standard survival game.
mp8
Max players The server holds 8 slots.
ts8
Group limit The default applies: 8 per team.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs166652
Build Build 166652.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code The region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.