At press time 11,829 servers89,289 players37 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 16,490

carbon-rs-dev

Offline 177.72.227.240:28015 checked 32d ago

carbon-rs-dev is a Rust server. It was offline at the last count. It stands at No. 16,490 of the ranked servers, the top 71%. It last wiped 32d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 19:31 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit205/500 no group limit · 157 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10121/100 EU · groups of 8+ · weekly · 127 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10183/225 EU · groups of 16+ · weekly · 116 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10126/700 EU · groups of 16+ · monthly · 90 on average
  5. 5 RustSpain.com | EU Main19/200 EU · groups of 12+ · weekly · 87 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1050/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

Server details

What Rust version is carbon-rs-dev on?

Rust network protocol 2633 and build 165217 on Linux is what carbon-rs-dev runs. The protocol must match on your game to join; the update comes through Steam.

How reliable is carbon-rs-dev, and is it online now?

The records show carbon-rs-dev offline, last answering 32 days 22 hours ago. In the last 7 full days it was up for 0 of 168 hours, 0% of the time. The first sighting at Rust Server Stats was on 25 September 2026.

Where does carbon-rs-dev operate from?

The server publishes no region: carbon-rs-dev. Where the machine stands is not looked up by Rust Server Stats; it shows where a server says it is. At 177.72.227.240:28015 stands the address.

The rules and map

The map for carbon-rs-dev: which one is it?

carbon-rs-dev plays on a map the game generates, procedural in kind.

What settings and rules does carbon-rs-dev run?

Nothing in the name of carbon-rs-dev gives a gather rate. Eight players per group is the default and the limit here. survival is the game mode, gather, build and raid: the standard game. Combat and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. The VAC anti-cheat from Valve is active.

Population

How full does carbon-rs-dev get?

No answer from carbon-rs-dev at the latest refresh; it was last seen 32 days 22 hours ago.

Against other Rust servers, how is carbon-rs-dev ranked?

Ranked by player hours over the last seven days, carbon-rs-dev stands at #16,490, in the top 71% overall.

The tags and lists

Where does carbon-rs-dev appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists carbon-rs-dev fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings attach to the tags on carbon-rs-dev?

These tags are carbon-rs-dev's, and the game's browser reads them: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the number of slots; ts8 (Group limit): Set at the game default of 8 per team; v2633 (Protocol): Protocol 2633: joining needs the same game version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): Region code absent; ^z (Modded): The game is changed by plugins or settings; the browser lists it as Modded; ^y (Carbon): Carbon, a framework for plugins, runs here. At the top of this page are its current players, queue and world creation time, all taken from the tags.

The wipes

What happens on carbon-rs-dev when wipe day arrives?

Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

The wipe timetable for carbon-rs-dev: what does it show?

carbon-rs-dev's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The present world dates from 32 days 23 hours.

How to join

How does one connect to carbon-rs-dev?

To connect, open the console with F1 in Rust and enter client.connect 177.72.227.240:28015. The Launch Rust and join button on this page does the same through Steam.

§ 8Key to the tagswhat each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the number of slots.
ts8
Group limit Set at the game default of 8 per team.
v2633
Protocol Protocol 2633: joining needs the same game version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code Region code absent.

Mods and access

^z
Modded The game is changed by plugins or settings; the browser lists it as Modded.
^y
Carbon Carbon, a framework for plugins, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.