At press time 11,741 servers62,626 players195 fresh wipes Revised every five minutes
Rust Server StatsThe record of every Rust server, kept current.

An entry in the registerNo. 15,318

PaperRust LOCAL validation

Offline 177.72.227.240:28015 checked 9d ago

PaperRust LOCAL validation is a Rust server. It was offline at the last count. It stands at No. 15,318 of the ranked servers, the top 70%. It last wiped 9d ago. Its own tags class it as modded, carbon.

§ 1Attendance

No hourly history yet.

Hourly average and peak, UTC.

§ 2Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

§ 3Standingthe rank, daily · 1 is best

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

§ 4The wipe scheduletoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The rhythm
Wipe-day peak0

players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

§ 5The record of wipesnewest first

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 13:19 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

§ 6Similar serversthe same kind of game, then region, group limit, rate and wipes

  1. 1 ShockRust | Blue | NoLimit159/500 no group limit · 149 on average
  2. 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10130/100 EU · groups of 8+ · weekly · 128 on average
  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10190/225 EU · groups of 16+ · weekly · 118 on average
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.1067/700 EU · groups of 16+ · monthly · 93 on average
  5. 5 RustSpain.com | EU Main12/200 EU · groups of 12+ · weekly · 88 on average
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.1020/1000 EU · groups of 16+ · monthly · 84 on average

§ 7Questions answeredfrom the figures in this entry

The record

What Rust version is PaperRust LOCAL validation on?

The server PaperRust LOCAL validation is on Rust network protocol 2634 and build 167781, hosted on Linux. To join, your game must be on the same protocol; Steam handles the update.

Is PaperRust LOCAL validation up, and how steady is its uptime?

The records show PaperRust LOCAL validation offline, last answering 9 days 20 hours ago. The records show 0% uptime over the last 7 full days: 0 of 168 hours up. Its earliest entry at Rust Server Stats is dated 19 October 2026.

In which location does PaperRust LOCAL validation sit?

No region is published by PaperRust LOCAL validation. Rust Server Stats records the stated location of a server, not the location of the machine. 177.72.227.240:28015 — that is the address.

Settings and map

The map for PaperRust LOCAL validation: which one is it?

Generation by the game gives PaperRust LOCAL validation its procedural map.

What settings and rules does PaperRust LOCAL validation run?

Nothing in the name of PaperRust LOCAL validation gives a gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. The server browser lists it under Modded, where plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

The players

What population does PaperRust LOCAL validation carry?

The last sighting of PaperRust LOCAL validation was 9 days 20 hours ago, and it is offline now.

Where does PaperRust LOCAL validation sit in the rankings?

Ranked by player hours over the last seven days, PaperRust LOCAL validation stands at #15,318, in the top 70% overall.

Tags, lists

Where does PaperRust LOCAL validation appear among the Rust Server Stats lists and filters?

The Rust Server Stats lists PaperRust LOCAL validation fits: Modded Rust servers. On the server list it comes up under these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should the tags on PaperRust LOCAL validation be read?

gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 to a team, which is the default; v2634 (Protocol): Protocol 2634: joining needs the same game version; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet carries it, the standard layer for the game; $r? (Region code): Region code absent; ^z (Modded): Under Modded, because settings or plugins alter the game; ^y (Carbon): Plugin framework: Carbon — that is the set of tags PaperRust LOCAL validation publishes for the game's browser. At the top of this page are its current players, queue and world creation time, all taken from the tags.

Wipe schedule

What happens on PaperRust LOCAL validation when wipe day arrives?

Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does PaperRust LOCAL validation wipe?

PaperRust LOCAL validation's rhythm cannot be told yet: too few of its wipes are on record. A force wipe comes to all Rust servers each month; the next is due Thursday 5 November at 19:00 UTC. The world now in play was generated 9 days 22 hours ago.

Joining the server

What is the way to join PaperRust LOCAL validation?

Join on this page with Launch Rust, which opens Rust through Steam and connects you, or open the console with F1 and enter client.connect 177.72.227.240:28015.

§ 8Key to the tagswhat each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp2
Max players Slot count: 2.
ts8
Group limit 8 to a team, which is the default.
v2634
Protocol Protocol 2634: joining needs the same game version.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet carries it, the standard layer for the game.
$r?
Region code Region code absent.

Mods and access

^z
Modded Under Modded, because settings or plugins alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.